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Heisenberg Development - Progress

Posted 11-05-2010 at 06:20 AM by IgnoreThisBarrel
Updated 11-06-2010 at 08:14 PM by IgnoreThisBarrel

Well I got a considerable amount of things done, including the base model. I still need to add more details and, *shudder*, textures.

Anyway, here's a prototype of my ridiculously unrealistic ship. Enjoy!

Controls: As usual for main, retro and attitude thrust. Press "k" for hab truss rotation.

What I plan in future versions:
Better mesh
Textures
Landing gear/struts (the Heisenberg is also fun to fly as a ridiculously unrealistic plane)
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Comments

  1. Old Comment
    Izack's Avatar
    That's pretty cool. Better than I can do, anyway.

    Maybe tone down the thrust a little (main and retro?) And the rotation is insane. anyone at the front of the ship would be squashed against the forward wall.
    Posted 11-06-2010 at 03:47 AM by Izack Izack is offline
  2. Old Comment
    IgnoreThisBarrel's Avatar
    I did, I forgot to calculate the PMI

    And I toned down the thrust to Arrow-freighter level.
    Posted 11-06-2010 at 07:46 PM by IgnoreThisBarrel IgnoreThisBarrel is offline
 

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