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Visual-glitch: Hover-smoke-effects are not checking for altmode_ground Issue Tools
issueid=1281 09-14-2016 05:53 PM
Orbinaut
Visual-glitch: Hover-smoke-effects are not checking for altmode_ground
Hover-smoke-effects seem to be still using mean-rad-alt

The hover-smoke-effects are produced at wrong altitude

Steps to reproduce:

-standard DG on Oympus/Mars
-apply some hover-thrust
-look above the vessel in external view
=hover-smoke generates at about 900 meters above the vessel
(where SurfaceMFD would show "0" altitude)

Tested in official Orbiter-stable-2016 release (160828)
Issue Details
Project ORBITER: 2010-P1 and newer
Status Cannot Reproduce
Priority 5 - Medium
Affected Version Revision denoted in description
Fixed Version (none)
Users able to reproduce bug 0
Users unable to reproduce bug 1
Assigned Users (none)
Tags (none)

10-01-2016 04:39 PM
JMW JMW is offline
Aspiring Addon Developer
 
There IS strange behaviour.
Smoke effects go underground when craft is landed.
Also, frame rate drops to less than 2.0 !
At instant of lift off, frame rate reverts to normal and smoke effects bounce off surface as normal.
Reply
11-25-2016 06:11 PM
Orbiter Founder
 
Sorry, I can't reproduce either of these problems. Any particular settings I need to set?

Maybe a scenario and Orbiter.cfg would help.
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