Hi Dr. Schweiger,
I am running a 3 screen Nvidia Surround setup (7680x1440) with the D3D9 client (see attached screenshot below). I'm wondering if there's a way to adjust the location of MFDs and Engine Block Huds in the full screen 2d cockpit view? If you look at the screenshot, the UI's are cutoff across my 3 monitors (I marked where the screen borders are). If I could move them around so they're not split and sitting across two monitors, that would be great.
I think with surround/eyefinity setups, the video driver presents the display as one contiguous large display rather than multiple individual displays. If you are setting the UI elements' location based off of some % offset, that could explain this bug.
I wasn't able to get the software client to launch without a CTD (maybe due to the high resolution?), so if you think this is a D3D9 client bug, I can move the post over to that forum.
Thanks for all your hard work!
Running Build 28, Aug 2016 [v.160828]
D3D9Client 2016 Edition R1
Original Thread: http://www.orbiter-forum.com/showthread.php?t=37929