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#31 |
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Addon Developer
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ok. Then is retro which should slow the craft down. But I can add more drag below 10m.
On the rcs I may use the same joystick animation. Or should I add another joystick? UPDATE: new file with scenario with Ummu attached.http://www.4shared.com/file/13098838...ercraft10.html on the drag. here is what I have:if (GetAltitude() < 10) { SetCW (0.3, 0.3, 0.67, 0.92); } if (GetAltitude() >10) { SetCW (.3, .3, .67, 700); } on the tilt. Not sure if that is advisable. One could flip the craft over. Last edited by gattispilot; 09-07-2009 at 11:51 PM. Reason: Update |
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#32 |
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Addon Developer
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here is a image of the 2nd model.
It will have attachment points for crew. I suppose you could carry cargo also.
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#33 |
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Orbinaut
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Looks good gattispilot
Have a question though on the first release. I downloaded the first release and it's update...the update didn't have a new hovercraft.dll. Is this correct? Also appears 2 texture files are missing. Anyways....nice work....
Last edited by Starshipexplorer; 09-10-2009 at 01:30 AM. Reason: update |
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#34 |
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Addon Developer
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THanks. here is the latest hovercraft.dll:http://www.4shared.com/file/13159948...OVERCRAFT.html
the textures are not used currently. But here they are:http://www.4shared.com/file/131612602/40d5a7bc/CTRL_GREEN.html and http://www.4shared.com/file/13161270.../CTRL_RED.html |
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