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Old 03-26-2008, 02:04 AM   #91
NukeET
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Photos I can see my house from here!



Apollo 12 TLI, about T+10 minutes.

Last edited by NukeET; 03-26-2008 at 02:06 AM. Reason: Because
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Old 03-26-2008, 03:14 AM   #92
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Quote:
Originally Posted by jedidia View Post
 no, he meant it's Artlav's work. Orulex is a dynamic scenery generator for Orbiter, and it's currently in Alpha-testing. In the add-ons section you will find a thread where you can download the whole thing and post your bug reports. It will take Artlav some more time to hunt down all the glitches, but he's working quite fast on it. I think we can expect a final release in less than half a year, if nothing completely unexpected comes up. It supports imported heightmaps (currently available are Earth, Mars and Moon) as well as random generated fractal terrains for non-mapped planets.

He didn't quite succeed in getting the bases to the surface, since this is hard-wired into the orbiter core. He made a workaround however, so his algorithm creates a crater or a plateau around the base, depending on it's altitude above/below the global mesh.
Well, it's bloody brilliant work!

Ever since I first discovered Orbiter, I've dreamed of the possibility of actually putting a payload down on Malapert Mountain.

The dream seems to be moving from possibility to probability. I'll keep my eyes on this to be sure.

Thanks.
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Old 03-29-2008, 02:51 AM   #93
Harry
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Although I enjoy Orbiter, this is one sim I enjoyed when it first came out! And still enjoy it today, since it runs on XP without having to mess around with DOSBox!! And it is a great challenge too!



Even has PBEM, but haven't tried that yet,lol

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Old 03-29-2008, 02:54 AM   #94
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Quote:
Originally Posted by NukeET View Post
 
Apollo 12 TLI, about T+10 minutes.
What earth textures are you using with that it looks like 3D
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Old 03-29-2008, 03:01 AM   #95
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Quote:
Originally Posted by ryan View Post
 What earth textures are you using with that it looks like 3D
http://www.setheden.com/LandSat/Maps/MapsIndex.htm
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Old 03-29-2008, 03:03 AM   #96
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Thanks Tex what will orbiter do without you lol.
Thanks.
Ryan.
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Old 03-29-2008, 05:25 AM   #97
NukeET
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Quote:
Originally Posted by ryan View Post
 What earth textures are you using with that it looks like 3D
Level 10.

On OH.

Level 10 Earth


Thanks!



EDIT: The link is good, but not the textures actually used.:sorry:

Last edited by NukeET; 03-30-2008 at 03:56 PM. Reason: Because I HAD to.
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Old 03-30-2008, 01:40 PM   #98
Scrooge McDuck
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My Low-Lunar-Orbit moon station:






The station is getting big here:




To give an impression about the size:




It's orbiting only about 850 m above the Moon's surface..

regards,
mcduck
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Old 03-30-2008, 03:09 PM   #99
Graham2001
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A few shots from a trip round the world in NASSP's Beta 7.0.







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Old 03-30-2008, 03:21 PM   #100
computerex
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Originally Posted by NukeET View Post
Are you sure those are the textures you are using? The screen shot you posted, those textures look an awful lot like Seth's Level 10 Earth textures.
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Old 03-30-2008, 03:53 PM   #101
NukeET
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Quote:
Originally Posted by computerex View Post
 Are you sure those are the textures you are using? The screen shot you posted, those textures look an awful lot like Seth's Level 10 Earth textures.
I beg forgiveness of the Probe! :sorry:

The L10 used for that screenshot was Iceversaka's (Seth) textures.

Thanks for keeping me straight, computerex.
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Old 03-30-2008, 06:49 PM   #102
xmlnoob
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Here comes mine, my second successful re-entry









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Old 04-01-2008, 05:43 PM   #103
Poscik
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Atlantis has new radiators

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Old 04-01-2008, 06:43 PM   #104
Scrooge McDuck
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The deltaglider flying over the area of Amsterdam (and Schiphol airport) i'm developing:








This is in the neighbourhood of ESTEC, the place where the (currently orbiting) ATV was tested before it was shipped to the launch base in Kourou:





regards,
mcduck
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Old 04-01-2008, 07:34 PM   #105
computerex
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Wow that looks great! Excellent McDuck.
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