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Old 09-16-2016, 10:33 PM   #181
JonnyBGoode
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Quote:
Originally Posted by francisdrake View Post
 Try this:
Right click on Orbiter's icon to show its properties, go for the "Compatibility" tab, set a checkmark at "Deactivate scaling for high DPI-levels".

By default Winows enlarges graphics at high DPI levels, to avoid unreadable small text. Unfortunately this seems to extend the 'logical' screen beyond the physical size of the screen for some graphics cards when in full-screen mode.
That worked, thanks!
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Old 09-16-2016, 11:48 PM   #182
boogabooga
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Originally Posted by Gordontrek View Post
 I've just started to get into it, and so far I love the new interface. One issue I have is that the program turns off ClearType font on my PC. If anyone knows how to keep it from doing this I'd appreciate it.

I have to say, the new Earth and Moon textures (and Mars!) are really quite beautiful.
Oh, I didn't even realize that Orbiter was the culprit.

Thank you!

Last edited by boogabooga; 09-16-2016 at 11:55 PM.
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Old 09-17-2016, 01:17 PM   #183
pappy2
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Hello everyone

Have you noticed that the selection button MFD does not work ??
Do you have a solution ?

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Old 09-17-2016, 01:30 PM   #184
turtle91
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Quote:
Have you noticed that the selection button MFD does not work ??
Do you have a solution ?
Yes...there is a solution, it works a bit different:

The black buttons, you are using, are controlling the MFD-brightness (click+hold on the "very right" side and the "very left" side of this button).

To change to a different MFD:
Just click+hold "PG"-button
Then a new page will be visible, where you can choose which MFD to select
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Old 09-17-2016, 02:40 PM   #185
pappy2
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Thank you "turtle"
The cockpit of Atlantis really is more beautiful when it is illuminated.

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Old 09-20-2016, 10:13 PM   #186
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Quote:
Originally Posted by Ripley View Post
 I don't know if it's a very minor "bug" of the new 2016 webpage (or a feature I don't catch), but when you click the Mirrors' buttons they show different top menus:

Mirror1 (orbiter-radio.co.uk) and Mirror4 (Alteaaerospace.com) only show "Download" and "Help".
Mirror2 and 3 (orbiter.us) also show "High Res Textures" and "Texture Help".

It's the same both for "Orbiter core package download" and "Optional high-resolution texture download".
You're not crazy... I modified the HTML source for orbiter.us to give links between the core download and the textures. I thought it was a convenience thing. Each of the mirrors are independently operated. I have put the HTML codes in a git repo if anyone wants to submit changes to orbiter.us:

https://bitbucket.org/rpurinton/orbiter.us

I know not everything is quite perfect with the HTML there...
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Old 09-22-2016, 09:40 PM   #187
JonnyBGoode
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Not sure if this is a bug of the mods, or of Orbiter: Flying two tailsitters, Luna and Rolling Stone. If they don't land perfectly, they fall over. But they keep falling through the ground until they are pointed nose downward into the earth.
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Old 09-22-2016, 10:10 PM   #188
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Old touchdown point definitions in my guess: without defining a 4th point which gives the convexity of the hull orbiter does not know which way is upright
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Old 09-22-2016, 10:33 PM   #189
JonnyBGoode
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Is that defined in the mesh file, the config file, or where? Maybe I could manually edit the files...
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Old 09-23-2016, 09:55 AM   #190
4throck
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Quote:
Originally Posted by fred18 View Post
 Old touchdown point definitions in my guess: without defining a 4th point which gives the convexity of the hull orbiter does not know which way is upright
But it knows which way is down, since the default behavior is upside down!
If it worked the other way by default... problem solved
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Old 09-23-2016, 08:57 PM   #191
JonnyBGoode
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I've also noticed some flickering of planets occasionally. I first noticed it over Jupiter, testing the Outer Planets addon; I later notest it in LEO. I'm thinking it's the cloud layer. Not sure what's causing it... perhaps the fact I've got a hundred or so rocks flying around right now? (I love a cluttered sky!)
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Old 09-23-2016, 10:48 PM   #192
GLS
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Quote:
Originally Posted by JonnyBGoode View Post
 I've also noticed some flickering of planets occasionally. I first noticed it over Jupiter
Same here in Jupiter. It seems to be the redish cloud layer that appears around the planet, when the ship is at a high phase angle to the planet. The layer starts missing slices.
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Old 09-24-2016, 12:43 AM   #193
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I'm late to the party, but I've finally got everything downloaded and installed, and I had to leave a comment:

This is a huge achievement. Congratulations to Martin and everyone involved.
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Old 09-26-2016, 04:46 AM   #194
JonnyBGoode
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Just out of idle curiosity... what's the maximum number of planets and moons Orbiter can handle? I'm at about 100 at the moment (lots and lots of rocks!), and working on adding the Outer Planets to the list of working addons, which would bring the total up to 200 or so.
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Old 09-26-2016, 07:37 PM   #195
pappy2
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If I might make a small remark, it lacks a touch of red color ... like a little DG.
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