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Old 07-24-2008, 07:04 AM   #106
Mustard
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Yes the 3d model is finished. I prepare a doc for RussH about the difficult animation

Last edited by Mustard; 07-24-2008 at 08:22 AM.
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Old 07-28-2008, 11:16 PM   #107
Kyle
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Howdy, I am guessing that RussH is working on the code now? Should be interesting to recreate the STS-120 mission with this Addon.
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Old 07-28-2008, 11:22 PM   #108
DaveS
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Originally Posted by Kyle View Post
 Howdy, I am guessing that RussH is working on the code now? Should be interesting to recreate the STS-120 mission with this Addon.
This is P3/P4 which was launched on the STS-115/12A mission in September 2006. STS-120/10A delivered and installed the Harmony(formerly Node 2) module while also relocating the P6 truss. P6 was launched and installed into its temp home atop of the Z1 truss on the STS-97/4A mission in December 2000.
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Old 07-29-2008, 12:13 AM   #109
Kyle
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Originally Posted by DaveS View Post
 This is P3/P4 which was launched on the STS-115/12A mission in September 2006. STS-120/10A delivered and installed the Harmony(formerly Node 2) module while also relocating the P6 truss. P6 was launched and installed into its temp home atop of the Z1 truss on the STS-97/4A mission in December 2000.
I know, But its a good substitute Also, I am gonna have to re-create STS-115. Is there anyway that someone could modify, like the ISS13A3 Module to have the Docking port on top the Z1 Truss (already there.) Erase the S3/4 Trusses and the P3/P4 Truss and place the base with a Docking port, So there would be Nice recreations of STS-115, STS-117, and STS-120 (The biggest Assembly Missions yet in my personal opinion.)
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Old 08-03-2008, 03:27 AM   #110
Russ_H
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Hi,

Do to some software issues I have had to reload the textures for the model. I could not get the model into Maya with out a lot of work, But all the work is done and we have total control of the model. This makes it easer to write the dll.

Things are rolling along nicely now.
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Old 08-03-2008, 04:01 AM   #111
Kyle
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Originally Posted by Russ_H View Post
 Hi,

Do to some software issues I have had to reload the textures for the model. I could not get the model into Maya with out a lot of work, But all the work is done and we have total control of the model. This makes it easer to write the dll.

Things are rolling along nicely now.
Sorry, but when do you estimate release?
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Old 08-03-2008, 04:04 AM   #112
Arrowstar
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I would imagine it will be released on Tuesday.
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Old 08-03-2008, 04:05 AM   #113
Kyle
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 I would imagine it will be released on Tuesday.
What if its a Monday?
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Old 08-03-2008, 04:20 PM   #114
Mustard
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Before the release i must test it , and also i will change some details on some textures.
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Old 08-11-2008, 10:31 AM   #115
Kyle
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 Before the release i must test it , and also i will change some details on some textures.
Roger that.
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Old 08-14-2008, 09:59 PM   #116
Yoda
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Any news on this one ?
I've got two shuttle's waiting to take these panels up to my station !

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Old 08-15-2008, 12:06 AM   #117
Pilot7893
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This is GREAT!! Will we finally be able to have more than one in a scenario?
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Old 08-15-2008, 01:13 AM   #118
Russ_H
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I am working on this every day and it will get done. I am not sure how long this will take but when I get closer to being finished I will update.

yes we will be able to have as many as we want in a scenario.
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Old 08-15-2008, 03:23 AM   #119
Kyle
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Originally Posted by Russ_H View Post
 I am working on this every day and it will get done. I am not sure how long this will take but when I get closer to being finished I will update.

yes we will be able to have as many as we want in a scenario.
Excellentnews.
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Old 08-23-2008, 05:11 AM   #120
Russ_H
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Hi

I am about 20% done with animations. I am also looking for help with sun tracking code.
I also think it would be cool to have an MFD that could be tuned to each Solaris2 module in the scenario. This way you could control them all from one place.

Russ
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