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Orbiter Visualization Project Orbiter external graphics development.

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Old 07-21-2010, 12:41 PM   #106
the.punk
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For which Orbiter-Version is this version made? Does it work with the newest beta?
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Old 08-14-2010, 04:55 PM   #107
cinder1992
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Artlav, looks like martin is catching up to you in graphics capability:http://www.orbiter-forum.com/showpos...&postcount=355
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Old 08-14-2010, 05:15 PM   #108
Artlav
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Quote:
Originally Posted by cinder1992 View Post
 Artlav, looks like martin is catching up to you in graphics capability:http://www.orbiter-forum.com/showpos...&postcount=355
Seen it.
That's why i'm no longer working on OGLAClient - it's obsolete.

-The multilight is in the core
-The terrain is in the Orulex 2010
-The normal&light mapping had never been used
-The shadows suck FPS whichever mode you pick
-Lv9+ textures suck FPS like so many leeches
-Raytraced haze sucks money, needing top-of-the-line GPU
-No one cares about potential Linux portability
-Finally, not a single add-on with OGLA features were made in the last few months after the release, but several great ones were made for the practically identical core feature that is not even released yet. Why bother? I've made one Sdvig before, why should i repeat my mistakes?
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Old 08-14-2010, 05:49 PM   #109
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Originally Posted by Artlav View Post
 I've made one Sdvig before, why should i repeat my mistakes?
Because repeating mistakes can be fun You didn't have fun writing the client?
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Old 08-14-2010, 08:38 PM   #110
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I thought another advantage of OGLA was the ability to do higher resolutions for multi-monitor views.
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Old 08-14-2010, 08:52 PM   #111
donatelo200
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Quote:
Originally Posted by Artlav View Post
 Seen it.
That's why i'm no longer working on OGLAClient - it's obsolete.
So what are you working on, spaceway? (check the feature requests i saw something pop up)

Quote:
Originally Posted by Artlav View Post
 Seen it.
-Finally, not a single add-on with OGLA features were made in the last few months after the release.
A few of my solar systems support OGLA terrain. (Xexina, Neutron star system, and the Gliese 581 Optimized)

Last edited by donatelo200; 08-14-2010 at 08:55 PM.
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Old 08-14-2010, 09:07 PM   #112
cinder1992
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Quote:
Originally Posted by Artlav View Post
 - No one cares about potential Linux portability
...

<_<
>_>

...

ANYWAYS, I recommend that you make a OGLA Light version before you give up completely, not all of us get good frame rates off the default graphics client. or you could start making a DX9 version (well, it wouldn't be OGLA, but it would be quite nice).

Last edited by cinder1992; 08-14-2010 at 09:11 PM.
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Old 08-14-2010, 09:12 PM   #113
Linguofreak
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I'll second that "excuse me".
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Old 08-14-2010, 09:16 PM   #114
woo482
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It's his addon, if he really doesn't feel like working on it any longer he has no real reason to do so , and how would this "OGLA Light" version work?
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Old 08-14-2010, 09:17 PM   #115
cinder1992
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whoops, sorry about that Lingofreak, I edited that post to avoid potential ban (it could be misinterpreted).

OGLA light would just be a striped down OGLA, so that older computers and linux users can run orbiter with decent frame-rates.
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Old 08-14-2010, 09:19 PM   #116
N_Molson
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Anyway, Orulex 2010 is an ambitious, advanced project on it's own, no ? I don't think that Martins is going to "beat" you soon on this one

Last edited by N_Molson; 08-14-2010 at 09:34 PM.
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Old 08-14-2010, 09:40 PM   #117
Artlav
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Quote:
Originally Posted by woo482 View Post
 and how would this "OGLA Light" version work?
Lot's of light i suppose? Bright light.
Like, a pure white rectangle.
Easy.


On a serious note, that was all sarcasm of course.
I'm not actively developing OGLA right now for various other projects i cycle around over time, but i'm not planning on abandoning it for good.

As for the lite version, Cinder, have you noticed the F7 menu? You could turn off pretty much any of the features to a point it would work nicely over a software renderer in Remote Desktop link.
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Old 08-14-2010, 09:41 PM   #118
Xyon
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"Beat"? Since when were Artlav and Martin in competition with each other?
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Old 08-15-2010, 01:10 AM   #119
N_Molson
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Yeah, that was not the appropriated word, sorry for my limited knowledge of english
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Old 08-15-2010, 03:21 AM   #120
Linguofreak
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Quote:
Originally Posted by cinder1992 View Post
 whoops, sorry about that Lingofreak, I edited that post to avoid potential ban (it could be misinterpreted).
Actually, if it weren't for a misbehaving computer / internet connection, I doubt my own comment would have been up long enough for you to have seen it. I changed it as soon as I saw you had changed yours, but I was stupid and trusted my computer to post when I told it to post. I hit "post", walked away for a few hours, and came back to a 404...

Quote:
OGLA light would just be a striped down OGLA, so that older computers and linux users can run orbiter with decent frame-rates.
I find my Linux machine actually manages the full OGLAClient with framerates comparable to Windows.
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