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Default Add-ons working in Orbiter 2010 & 2010-P1
by IronRain 06-09-2010, 10:56 AM

Post here your add-ons (and results) that you've tested in Orbiter 2010:

Add-ons confirmed working so far:

Ships
:

Planets:


MFD's:

Bases:

Misc:

Last edited by IronRain; 03-08-2012 at 06:37 PM. Reason: Removed Shuttle Fleet as it is not longer available
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Old 10-04-2010, 08:46 PM   #301
OrbiterSpore
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Ares-orion works but when the separation of the cev the cev goes a little grounded and have no fuel tanks even on propellant
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Old 10-08-2010, 09:59 AM   #302
indonesianorbinaut
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thanks IronRain
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Old 10-12-2010, 08:46 AM   #303
JonnyBGoode
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The Clydesdale works. (Although I have the Dragonfly CTD bug so that scenario won't work in my setup...)

---------- Post added 10-12-10 at 01:46 AM ---------- Previous post was 10-11-10 at 09:10 PM ----------

Ok, the James Cook works... and oddly, the Dragonflys work in that scenario. Go figure.
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Old 10-12-2010, 12:10 PM   #304
Keatah
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Default Outer planets not fully working in 2010p1

Outer Planets add-on is having some problems with CTD and some of the moons of saturn.

Also, I think that we need to have a database or better system for listing what does and does not work. I could volunteer some time to maintain and update a list as folks work through the addons.
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Old 10-12-2010, 08:46 PM   #305
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That sounds like an excellent idea.
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Old 10-14-2010, 03:16 AM   #306
IgnoreThisBarrel
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Meshland 1.9.2 and 2 are both working.
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Old 10-15-2010, 03:21 AM   #307
JonnyBGoode
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Telescope MFD does NOT work.
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Old 10-15-2010, 03:27 AM   #308
statickid
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Quote:
Originally Posted by IgnoreThisBarrel View Post
 Meshland 1.9.2 and 2 are both working.
does this mean that orulex is working? I hadn't heard about that
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Old 10-16-2010, 01:52 AM   #309
JonnyBGoode
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Yes, orulex works.

---------- Post added 10-15-10 at 06:52 PM ---------- Previous post was 10-14-10 at 08:53 PM ----------

Galileo Station works.
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Old 10-21-2010, 08:09 PM   #310
astrosammy
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Can anyone confirm that Project X-15 has problems with it's elevators? I'm just unable to reach the required 45° pitch. It looks like it has been on the list before but has been removed later.

Last edited by astrosammy; 10-24-2010 at 08:51 PM.
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Old 10-24-2010, 08:20 PM   #311
JonnyBGoode
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MFD IRC does not work in P1.
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Old 10-25-2010, 02:22 AM   #312
Interceptor
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Radu' Extended Map MFD,over at AVSIM works great in P1
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Old 10-25-2010, 08:33 AM   #313
JonnyBGoode
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Greg Burch's Swift1 half works. The gear and airbrake keys work, but the keys to open the canopy, trunk, raise the HUD and attachments don't.

---------- Post added 10-25-10 at 12:09 AM ---------- Previous post was 10-24-10 at 11:20 PM ----------

A.R.T. (Apophis Rendezvous and Tagging) does not work, it causes a CTD. (I did however salvage Apophis from the add-on and added another rock to my system...)

---------- Post added at 01:33 AM ---------- Previous post was at 12:09 AM ----------

Suisei_Sakigake: The scenario with the ships rendezvousing with Halley works, and the comets work, and the bases... but the rockets on the launch pad are invisible.

Last edited by JonnyBGoode; 10-25-2010 at 08:07 AM.
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Old 10-25-2010, 08:54 AM   #314
IronRain
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Quote:
Originally Posted by JonnyBGoode View Post
 
Suisei_Sakigake: The scenario with the ships rendezvousing with Halley works, and the comets work, and the bases... but the rockets on the launch pad are invisible.
Works all fine for me. Sure you have the right stage.dll? (Just asking)
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Old 10-27-2010, 03:36 AM   #315
JonnyBGoode
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Quote:
Originally Posted by IronRain View Post
 Works all fine for me. Sure you have the right stage.dll? (Just asking)
Yes.

---------- Post added 10-26-10 at 12:59 AM ---------- Previous post was 10-25-10 at 12:17 PM ----------

B5 Jump Gates are invisible in 2010P1

---------- Post added at 06:20 PM ---------- Previous post was at 12:59 AM ----------

Delta Cannon, release 2 works. However, the first scenario has the old DGIII... and if you change that to the DGIV, the DGIV cannot handle the G forces (pilot dies on liftoff).

---------- Post added at 08:36 PM ---------- Previous post was at 06:20 PM ----------

The Doradus itself works... but the Shipyard One scenario gave me a CTD.

Last edited by JonnyBGoode; 10-27-2010 at 01:39 AM.
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