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#556 |
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Orbinaut
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Sorry to bump, but I wanted to let everyone know, KSP 0.15 is now officially released.
![]() Here's the main thread about it: http://kerbalspaceprogram.com/forum/...?topic=12319.0 Cheers |
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#557 |
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Prospective Crash Test Dummy
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All I can say about that release...
That's no moon... |
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#558 |
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Orbinaut
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Hehe, yeah, I guess it's barely more than a captured rock.
Should be fun to practice interplanetary hops there though, hopefully. ![]() Cheers |
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#559 |
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Prospective Crash Test Dummy
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Quote:
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#560 |
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♪ Miku fan ♪
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That totally looks like something from Spore.
(those planets/moons with highly exaggerated terrain when seen from far enough in space) Last edited by Pipcard; 05-17-2012 at 11:18 PM. |
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#561 |
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♪ Miku fan ♪
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I'll probably have the demo version only.
I made my first rocket with add-ons (the NovaPunch pack), the SatLauncher-01:
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#563 |
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♪ Miku fan ♪
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#564 |
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Orbinaut
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Quote:
In a nutshell, the full version has a persistent game world, meaning anything you launch will saved and resumed later, which makes it possible for you to have multiple missions happening at the same time. Also, we've done a massive overhaul on the terrain system. No more visible quad seams, and it's smoother overall. That was the 0.14 update, on this latest one, we added the Spaceplane Hangar, where you construct, well, space planes, on a horizontal construction facility, with mirror symmetry (you're also able to rotate parts manually now also). There is now a new patched conics trajectory prediction system. It will calculate, based on your orbital parameters, whether and when (and how) your trajectory will encounter another sphere of influence, or escape the current one, and display your new orbit around it. And lastly, we added a new moon around Kerbin, called Minmus. This small moon is not much more than a captured piece of rock, but it does have enough gravity to give you two SOIs inside Kerbin space, and a place to practice interplanetary transfers on a small scale, where you don't need to spend massive amounts of dV to make big changes to your orbit. (In fact, I heard a popular technique for reaching Minmus is to match its orbit, than burn retro for a full 180, and meet up with it going the other way) That's about it really. There are more changes and tweaks, but I think Pipcard's links should cover that. ![]() Cheers |
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#566 |
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2 year orbiter player
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I do love it, but i dont get as much FPS as i do on orbiter.
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#567 |
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Orion/SLS supporter.
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It is quite a bit more resource hungry.
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#568 |
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Orbinaut
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HarvesteR, are you at phorum? I want ask you something about KSP. (I have some ideas). Can you please answer on my message? Thanks.
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#569 |
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Just an Earth-bound misfit, I
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Well, today is the one year anniversary of KSP's release here on O-F!
to our intrepid and hilarious heroes, Bill, Bob and Jeb! Lets also celebrate the hard work that Team Kerbal put into it over the last 12 months. They're really built an amazing game ![]() Three cheers for Squad! |
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#570 |
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Donator
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Happy birthday KSP!
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