BlackOmega
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- Jul 24, 2008
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Hey folks,
I've been touring the Solar System in Orbiter 2016 for a while now, adding bases (copies of the Brighton Beach base) to various destinations as I choose them, then traveling to them and landing on the bases as refueling points to continue my journey.
This has worked quite well for many planetary destinations and large moons (e.g. Europa, Ganymede, Titan) without any issues, but most recently I've arrived at a base (again that I added) on Enceladus, and I can't seem to get the DG into the "landed" state on the launch pad.
While on other planets/moons the vehicle would settle after a moment (and applying the wheel brakes) and the fuel would reset, on Enceladus the vehicle will keep moving around (despite applying the brakes) and also the frame rate will become slightly jerky as if there's a simulation problem.
I get the impression that this is an issue related to how small the moon is, as according to the MFD the gravitational contribution is overwhelmingly from Saturn, and a saved scenario's contents indicate the simulation is treating the spacecraft as "orbiting Saturn" with some arbitrary velocity.
Can anyone tell me how I can edit the saved scenario to ensure that my craft is treated as "landed" on Enceladus and refueled? That would be a very satisfactory workaround.
I've been touring the Solar System in Orbiter 2016 for a while now, adding bases (copies of the Brighton Beach base) to various destinations as I choose them, then traveling to them and landing on the bases as refueling points to continue my journey.
This has worked quite well for many planetary destinations and large moons (e.g. Europa, Ganymede, Titan) without any issues, but most recently I've arrived at a base (again that I added) on Enceladus, and I can't seem to get the DG into the "landed" state on the launch pad.
While on other planets/moons the vehicle would settle after a moment (and applying the wheel brakes) and the fuel would reset, on Enceladus the vehicle will keep moving around (despite applying the brakes) and also the frame rate will become slightly jerky as if there's a simulation problem.
I get the impression that this is an issue related to how small the moon is, as according to the MFD the gravitational contribution is overwhelmingly from Saturn, and a saved scenario's contents indicate the simulation is treating the spacecraft as "orbiting Saturn" with some arbitrary velocity.
Can anyone tell me how I can edit the saved scenario to ensure that my craft is treated as "landed" on Enceladus and refueled? That would be a very satisfactory workaround.