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Abloheet's latest activity
Abloheet
reacted to
n72.75's post
in the thread
Suggestions for the Orbiter Repository and Orbitersim Organization
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My workflow leans pretty heavily on the fork and main repository relationship, not that it necessarily has to for everyone, but that...
Feb 22, 2024
Abloheet
reacted to
jarmonik's post
in the thread
General Question
What would be needed for creating ellipsoid planets in Orbiter?
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Like
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There is one other possibility to render a planet into a texture, let's say 512x512, and then render the texture on screen in smaller...
Feb 22, 2024
Abloheet
reacted to
n72.75's post
in the thread
Orbiter 2024 Launch readiness
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@CaptainSwag101 and @Max-Q have both done some extensive testing building NASSP against OO and flying missions. Their input would be...
Feb 22, 2024
Abloheet
reacted to
jarmonik's post
in the thread
Orbiter 2024 Launch readiness
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Lot of time has passed since previous Orbiter release so it might be good idea to push forward with a new release Orbiter 2024. I...
Feb 22, 2024
Abloheet
reacted to
n72.75's post
in the thread
New Release
D3D9Client Development
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Hailprobe
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With UV spheres you run out of precision near the poles. There is another way to map topologies: Which is how space engine can do...
Feb 22, 2024
Abloheet
reacted to
Urwumpe's post
in the thread
Post 2024 API Cleanup Plan
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Yes, a big thank you from my side as well there. :) Maybe we should know which ideas where there, before we decide on which we won't...
Feb 22, 2024
Abloheet
reacted to
n72.75's post
in the thread
Post 2024 API Cleanup Plan
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Hailprobe
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Would something like Voronoi noise work? maybe with the right gradient applied to it. On the main subject of this thread: how long do...
Feb 22, 2024
Abloheet
reacted to
jarmonik's post
in the thread
Post 2024 API Cleanup Plan
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It would be possible to improve the sun rendering but it would require an artist to create sun surface textures and there's also the...
Feb 22, 2024
Abloheet
reacted to
Urwumpe's post
in the thread
Post 2024 API Cleanup Plan
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Hailprobe
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Don't worry, I only do that at night.
Feb 22, 2024
Abloheet
reacted to
Gondos's post
in the thread
Post 2024 API Cleanup Plan
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I'm not sure the API prevents this, implementing a 3D sphere in VStar.cpp instead of a billboard may be possible already (as long as you...
Feb 22, 2024
Abloheet
reacted to
Urwumpe's post
in the thread
Post 2024 API Cleanup Plan
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Like
.
Would it be possible to give sun a volume in the course of the planet refactoring? AFAIR, its still a point in Orbiter.
Feb 22, 2024
Abloheet
reacted to
jarmonik's post
in the thread
Post 2024 API Cleanup Plan
with
Wow
.
Here's my current API cleanup plan: Removal of the DirectX7 based renderer and DX7 compatibility requirements. Those very awkward mesh...
Feb 22, 2024
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