Hello!
It seems like my orbiter 2016 install has a problem with the graphics. For Phobos and Deimos, it loads a lot of the tiles as parts of a sphere, even though I'm close to the moon. Mars has a similar problem where far away chunks don't align properly with near ones. All settings left...
Terminating after critical error
So I get a ctd when launching the scenarios which contain the SLS. No problem loading Orion or Deep Space Gateway.
**** Orbiter.log
000000.000: Build Aug 28 2016 [v.160828]
000000.000: Timer precision: 3.64673e-007 sec
000000.000: Found 0 joystick(s)...
I want to transfer a crew of ten to the Deepstar, is this possible? All I can see in the config file are color options, hud size and stuff like that which isn't too helpfull.
It lets you use your own graphics engine like D3D9 or D3D11 which greatly improve performance on older systems and it also makes orbiter look better.
---------- Post added at 10:00 AM ---------- Previous post was at 09:56 AM ----------
You can find D3D9 here: http://d3d9client.codeplex.com...
How do I transfer crew back to the XR2 after transfering it to the Deepstar or the Interplanetary Carrier Vessel? Can't find a way to do this in the manuals. How do I transfer people to the landers?