Recent content by Axel

  1. Axel

    Part 3 That was the same in Orbiter 2010, the old version of WO2001 for Orbiter 2006 did not...

    Part 3 That was the same in Orbiter 2010, the old version of WO2001 for Orbiter 2006 did not run, but the starclipper did run. I know the real life is taking us very hard and your time is very small although and WO2001 is a huge project, but maybe could you look someday at the starclipper...
  2. Axel

    Part 2 The reason is a incompatibility with the grafical HUD information, which will be...

    Part 2 The reason is a incompatibility with the grafical HUD information, which will be displayed normally at this point in the cockpit view. If you not are in the cockpit mode, then all works fine. But if you jumps into cockpit view later with open cargo bay, pilot hatch or speed brake...
  3. Axel

    Hello Sputnik! How are you my old orbinaut! I played last time Orbiter 2016 again, but i missed...

    Hello Sputnik! How are you my old orbinaut! I played last time Orbiter 2016 again, but i missed your nice addons very, like World of 2001 and ofcourse the "Starclipper" shuttle, my absolutly favorite vessel of all orbiter years, because they are not really compatible with Orbiter 2016 :(. But i...
  4. Axel

    Project BFR for Orbiter 2016

    Hello all! I have hard worked, many many hours and i did find a solution for the BFR for standing right! :thumbup: There are 2 ways: First one is very simple, you just open the file "Config/Vessels/BFR", and add simply this extra lines, here to see: ; === Configuration for the BFR ===...
  5. Axel

    News Add-ons working in Orbiter 2016

    I can not load any scenario with attached vessels, if i delete the "attachement line" entry manually in the scenario by text editor, then i can load the scenario in orbiter. The same problem has UniversalCargoDeck4, my most important addon ever :(:(. You can use it in Orbiter2016, but when you...
  6. Axel

    Project Mars Ascent / Descent Vehicle

    Yea 80 ton fuel sounds not mutch for a 30 ton vessel. But if you fly carfully it should be enough for one descent and a launch without refilling the tanks. My experience for most vehicles at mars landing is, that you need about only 50% of fuel of the dry mass of the vehicle for a propulsive...
  7. Axel

    Project Mars Ascent / Descent Vehicle

    Thank you for this new addon, very nice mesh work. But i checked the complet mass from lockheeds video, there is it 230 000 lb = 104 326 kg. The empty mass in the addon is to low with only 8 000 kg, it is 30 000 kg. Other websides are speaking from 80 000 kg fuel. The DeltaV with this values...
  8. Axel

    Project BFR for Orbiter 2016

    Ok flying is now better, more stable. I tested it even in earth atmosphere, before update it was nearly impossible. But please can you use the correct empty mass of 85 t instead the 135 t for the BFS ? I know you have involved the landing fuel, but we can not use the fuel when it is pure useless...
  9. Axel

    Project BFR for Orbiter 2016

    :) Of course it is not Elon's fault. I think, the bi-conic CEV is to different in shape to the BFS. But the shape of the BFS is very similar to a normal rocket and the Skylon-addon from Inzane. The wings are even small or smaller there, but Skylon has at the nose and the rear very small...
  10. Axel

    Project BFR for Orbiter 2016

    Ok maybe we can solve this problem in the future or we wait for another orbiter version with another ground detection system. Another thing is, you wrote that for the Airfoils "a debug string is displayed". But i can not see the debug string when i press "A". But the aerodynamic is different...
  11. Axel

    Project BFR for Orbiter 2016

    The booster and the spaceship are not able to stand at the surface. After short thrust at launch pad the booster falls down into the surface mesh. The spaceship is looking invclined into the ground, it has even no effect when i use scenario editor to set the ship to a planet.
  12. Axel

    OHM BurnTimeCalcMFD (BTC) 3.1 for Orbiter 2016

    Ok now with the VC2015Redist it works! Thank you very mutch. I had only installed the VC2013Redist, like written in your manual. But you should update/insert the link of the VC2015Redist to your addon's descriptions AND manuals. Only the BaseSync and ModuleMessagingExt are speaking in their...
  13. Axel

    OHM BurnTimeCalcMFD (BTC) 3.1 for Orbiter 2016

    Yes i used ModuleMessagingExt for Orbiter 2016 also, but no positiv effect, only that the original TransX coming with standard install is now also away :facepalm:. I tested it in standard Orbiter 2016 and 2016 Beta.
  14. Axel

    OHM BurnTimeCalcMFD (BTC) 3.1 for Orbiter 2016

    I can not see the MFD when i start a scenario. Same for TransX. I installed all components, like ModuleMessagingSDK and Visual C++ Redistributable Packages.
  15. Axel

    OHM Skylon C2 UCD 1.1

    Ok again for all pilots with lift-up-problems: 1.Simply deploy and retract the gear by pressing "G" two times. It seems to be a small bug with the ground detection of Skylon or Orbiter. 2. If that not helps, activate Option "Disable hardware pageflip" at the Orbiter start menu under "Video" or...
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