Recent content by Aztronut66

  1. Aztronut66

    Hello Everyone

    I've been a member for years but had to post a meet and greet to download a file? Anyhow... greetings.
  2. Aztronut66

    SSU Questions thread

    Now we're looking like something! I am re-creating the STS-120 mission. Going to program the Stations arm to grab it out of the bay and stick it to the port side of Unity. I can't say enough good things about SSU, just an amazing piece of art! Thanks again fellas :cheers:
  3. Aztronut66

    SSU Questions thread

    Got it. The file with the gear on it. Thank you very much for your help. Much appreciated! Will post a shot when I get it right :thumbup: [CHILD_ATTACH_0] NAME="Fore" POS=(0,0.1,1.9) DIR=(0,-1,0) ROT=(0,0,1) <---- LOOSE=0 RANGE=1
  4. Aztronut66

    SSU Questions thread

    Is that the file in SSU\Config\Spacecraft\harmony.cfg? [DOCK_1] ;to Shuttle POS=(0.00,-0.762,6.27) DIR=(0,0,1) ROT=(0,-1,0)
  5. Aztronut66

    SSU Questions thread

    Thanks guys, very much. Now, how do I get the keel pin to point down :hmm:
  6. Aztronut66

    SSU Questions thread

    I managed to attach it to the number 6 attachment point, but it is buried in the bottom of the payload bay. I read this in the manual but not sure what the "keel pin" is referring to. "Attachments 5 thru 11 are located just below the payload bay liner, so to have a correct vertical positioning...
  7. Aztronut66

    SSU Questions thread

    Not sure how to attach and detach a satellite or vessel. There is a scn... "Scenarios/Space Shuttle Ultra/Testing scenarios/Payload Latch Test" which starts you out in orbit with the Leonardo MPLM attached to the Shuttle RMS. Does anyone know how to attach the Harmony:Spacecraft/Spacecraft3...
  8. Aztronut66

    SSU Development thread (4.0 to 5.0) [DEVELOPMENT HALTED DUE TIME REQUIREMENTS!]

    Hi DaveS, thanks for the reply. I did reset MM202 by going back to MM201 then back, just as I had done between the 2 plane change burns. This is what has me puzzled. I have checked and re-checked all switch positions (ADI Attitude to INRTL, Dap to Auto/Pri/ etc.) ---------- Post added at 10:22...
  9. Aztronut66

    SSU Development thread (4.0 to 5.0) [DEVELOPMENT HALTED DUE TIME REQUIREMENTS!]

    Hi folks. Not sure if this is the proper place to be posting SSU help questions. If not, please pardon me and point me to the appropriate thread. I am using SSU 4.2 in orbiter 2010 p-1 D3D9 client. OMS2 burn in OPS 105 and 2 OMS plane change burns in OPS 202 go off without a hitch. When I am...
  10. Aztronut66

    Just shoot me an email at [email protected] and I can send you the entire file

    Just shoot me an email at [email protected] and I can send you the entire file
  11. Aztronut66

    Maybe these include the exterior (/config/Base) Not sure. Yeah, I can send you the scenario file...

    Maybe these include the exterior (/config/Base) Not sure. Yeah, I can send you the scenario file as well. ; === List of generic textures === BEGIN_TEXTURES Fcd01 Fcd02 Fcd03 Fcd04 Fcd05 Fcd06 Fcd07 Fcd08 Fcd09 Fcd10 Fcd11 Fcd12 Fcd13 Fcd15 Fcd15_n Fcd17 Fcd17_n Fcd18 Fcd18_n Fcd19 Fcd19_n...
  12. Aztronut66

    Add these sections to your /config/Base.cfg file: ; === Generic surface base resources ; ===...

    Add these sections to your /config/Base.cfg file: ; === Generic surface base resources ; === List of generic object meshes === BEGIN_MESHES XR_Facility\XR_Facility_Top XR_Facility\XR_Facility_Inner_Top XR_Facility\XR_Facility_Inner_Wall XR_Facility\XR_Facility_Floor...
  13. Aztronut66

    Hi Owenmck. The base in the screenshot on the add-on page is my creation by editing the scenario...

    Hi Owenmck. The base in the screenshot on the add-on page is my creation by editing the scenario file for the moon base UMMU 2.0 Demo. Add this section to your /scenario file: XR_Hanger_001:XR_Facility STATUS Landed Moon POS 33.4173809 5.1248577 HEADING 60.00 AFCMODE 7 NAVFREQ 0 0...
  14. Aztronut66

    Orbiter Screenshot Thread

    Congrats NASA and the USA Here is my tribute...
  15. Aztronut66

    Earth Environment Module v1.0 2019-05-22

    ENV-Earth Environment Module v1.0 Unpacks with UMmu 2.0 and 3.0 Orbiter version:Created and tested in Orbiter 2010 P1 D3D9 client The ENV offers a breathable module to recharge your UMmu. Features included so far:- lightly tinted glass dome (blue)- artificial turf floor- seating area in the...
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