Recent content by Beavis

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    MFD Mission Elapsed Time MFD

    Hi, thanks for the input. Sorry for the delay in responding; some IRL stuff got in the way. Display on screen: I like that idea, but I think I'm going to leave it until version 0.2. I've been doing C in some way or another for about 25 years, but I'm still pretty new to C++, DLLs, and the...
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    MFD Mission Elapsed Time MFD

    Thanks. After writing that, I saw one problem that needed to be changed, so I've gone ahead and done that. The problem is that MJD is an absolute reference, not a relative one. So to refer to the MET (the difference between two times) as “MJD ####” is wrong. To give an analogy, the...
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    MFD Mission Elapsed Time MFD

    OK, let me run some design ideas by you (and anyone else who wants to chime in) and get your suggestions, comments, improvements, etc. Obviously, the timer will show elapsed time between whatever the sim's “now” is and some other “mission start” time. For example, if the sim's now is MJD...
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    MFD Mission Elapsed Time MFD

    Apologies to everyone else if this is a "necropost," but this request hasn't received any responses and I only joined this board very recently. Seems straightforward enough ... do you still need this?
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    API Question opcSaveState() and opcLoadState() -- obsolete or not?

    OK, thanks. You're an admin, which I guess means you're in a position to know, so I'll certainly take your word for it. :cheers: Beavis
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    API Question opcSaveState() and opcLoadState() -- obsolete or not?

    Hi kuddel, Thanks, but that's not quite what I need. opcSaveState() is called outside the MFD(2) class, and so writes to the SCN file whether there's an instance of the MFD running or not. WriteStatus() only writes if there's an instance of the MFD. For example, let's say I enable MyMFD in...
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    API Question opcSaveState() and opcLoadState() -- obsolete or not?

    I'm writing some MFDs for version 100830, and am wondering about opcSaveState() and opcLoadState(). I realize these functions have already been discussed, and the question I'm about to ask has been brought up, but I haven't been able to find a definitive answer. (I did search and read; if the...
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    SDK Question Orbiter 060929 SDK?

    Got it; thanks! :thumbup:
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    RIP Richard Kiel "Jaws"

    I'm sorry to hear this. Really nice guy. I had the pleasure of meeting him back in 1999, and he was already having some health problems then, in particular he either couldn't walk at all or could only walk poorly. In any case he spent the entire time seated. Other than that, he seemed to be...
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    SDK Question Orbiter 060929 SDK?

    I looked at this page for ths 060929 SDK http://www.orbithangar.com/orbiter.php and there doesn't seem to be one. There is a SDK for 050216 (SDK 050116 + an upgrade). I assume that's what's used for the 2006 versions, but I'd like to confirm this before I get too far into what I'm doing; is...
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    General Question Standard autopilots, slight inaccuracies?

    Thanks to both of you for confirming that I'm not crazy. :lol: Just for kicks, I added a yaw variable to my RK4s, so that instead of simulating an exactly prograde burn I can set the nose of the craft to stay pointed at a fixed angle to the left or right of the prograde vector. Like both of...
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    General Question Standard autopilots, slight inaccuracies?

    Could someone who is knowledgeable about the internal workings of Orbiter give me some insight into how the autopilots work? I'm using the patched 2010 edition. I had noticed, as I'm sure most have, that when in LEO and doing a burn with the normal or antinormal autopilots, on the Orbit HUD...
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    Rant Mythbusters losing 3 cast members

    My first post here. I created an account so I could ask a technical question about Orbiter (and I'll get back to that later), but got sidetracked when I saw this ... Well, here's a dissenting opinion. She started off doing some behind-the-camera work for Mythbusters, then got her big break...
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