Recent content by dansteph

  1. dansteph

    DanSteph is updating his addons for Orbiter 160828

    Tuesday NEWS - New features of Arrow Freighter - The new Camera system Please watch in HD 1440p 60fps if you can And don't forget to like and subscribe
  2. dansteph

    Much thanks for your comment, see stunning video about the new 2020 version on my youtube...

    Much thanks for your comment, see stunning video about the new 2020 version on my youtube channel I'm also working right now on a new feature for the Arrow that you'll love, youtube video coming soon. (3-5 day)
  3. dansteph

    DanSteph is updating his addons for Orbiter 160828

    Tuesday NEWS - New features of Arrow Freighter in Video Please watch in HD 1440p 60fps if you can And don't forget to like and subscribe
  4. dansteph

    [Tuesday] Release of OrbiterSound 5.0 for Orbiter 2016

    NEWS 24 august - OrbiterSound 5.1 in public beta Download and information here: http://orbiter.dansteph.com/forum/index.php?topic=14574.msg221458
  5. dansteph

    [Tuesday] Release of OrbiterSound 5.0 for Orbiter 2016

    Fun fact: I had to switch off web radio during devellopment because too often I was hooked by the music.
  6. dansteph

    [Tuesday] Release of OrbiterSound 5.0 for Orbiter 2016

    Bug Noted in my Todo for next version. There is no problem at all, the call are exactly the same and I'll never discontinue this support. Thanks all for you support
  7. dansteph

    [Tuesday] Release of OrbiterSound 5.0 for Orbiter 2016

    Dear Orbinauts, OrbiterSound 5.0 for Orbiter 2016 is available in the download section of my website. You can post feedback (thanks and comments are author's rewards) as well as question or bug in this thread. Stunning new demo scenarios will teach you the new features: The new...
  8. dansteph

    [NEWS] OrbiterSound 5.0 will be released Tuesday 11 august

    Dear orbinauts, OrbiterSound 5.0 will be released Tuesday 11 august (next Tuesday) I really need you help for the last test and English text correction, please see here: http://orbiter.dansteph.com/forum/index.php?topic=14553.0 Much thanks :cheers: Dan
  9. dansteph

    DanSteph is updating his addons for Orbiter 160828

    dgatsoulis made some epic stress-test with the new scenario command :lol: See here for more test: http://orbiter.dansteph.com/forum/index.php?topic=14538.msg220984#msg220984
  10. dansteph

    DanSteph is updating his addons for Orbiter 160828

    Do you want to stay compatible with 2010 & 2016 ? If yes, you'll need to stick with your workaround. If not I can maybe add as "IsPlaying" to MfdSoundSDK50.h but you'll have to wait until the OS release to release your addon.
  11. dansteph

    DanSteph is updating his addons for Orbiter 160828

    Hello Kuddel, Sorry for the delay, I'm not monitoring this thread but the update one on my forum where I post the news. I downloaded your project on github, there is a reason why you use "OrbiterSoundSDK40.h" which is for vessel instead of "MfdSoundSDK40.h" which is for MFD ? I didn't check...
  12. dansteph

    DanSteph is updating his addons for Orbiter 160828

    NEWS - Sound and Music controlled by scenario This will be useful for add-ons authors. With a section added in a scenario you'll be able to play sound, music or mute radio or music in this particular scenario. This might be useful if you want a full recording of a real launch or play your own...
  13. dansteph

    DanSteph is updating his addons for Orbiter 160828

    Sorry, I'm preparing all for the incoming beta (hence the image of the setup program), but it's not yet ready. The news thread: http://orbiter.dansteph.com/forum/index.php?topic=14499.msg220291#msg220291 The release is planned for Tuesday... :lol: As I changed all the music system there will...
  14. dansteph

    DanSteph is updating his addons for Orbiter 160828

    While I'm here, some technical information with the incoming OrbiterSound's SDK. -All vessel compiled with the 4.0 SDK will work 100% in Orbiter 2016 without the need to compile again with the 5.0 SDK, they will just miss some new unimportant function as replace radar voices (I might add more)...
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