Recent content by DaveB

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    DirectX 11 Double Precision ALSO some bugs

    I just went back to Orbiter to use it some more after a long time away from it, and I recall an old thread about how precision in long flights have errors because Orbiter uses DirectX 7, which I understand does not intrinsically use double precision. I used earlier versions for long flights. It...
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    Blue Mars, Blue Venus, and height maps

    Thanks for the information on TerraVenus. Are you able to make a level 8 texture for that planet? As an example, I just found Green Mars at http://akaa.free.fr/orbiter with a high resolution level 8 texture.
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    Blue Mars, Blue Venus, and height maps

    This is a two part question. First, is an Orulex height map available for Venus that is the same size as the other ones available? Where is the raw data for easily generating one? A Venus Hemispherical Globe at super high resolution is at http://photojournal.jpl.nasa.gov/tiff/PIA03167.tif ...
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    How does Orulex apply textures?

    Does it matter to Orulex whether I am using planetary textures from the Textures or Textures2 directory? If so, how does it apply the higher resolution textures to the heightmap generated landscape? Will my level 10 Earth textures be applied to the surface of the heightmap generated landscape? I...
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