Recent content by ZacharyS41

  1. ZacharyS41

    OHM Falcon9 for Orbiter2016

    The scenario you attached still isn't working. However, I forgot to mention that I have the Falcon Heavy addon and I swapped the SLC-40 pad from the Falcon 9R V1.2 addon with the pad from the Falcon Heavy addon. It works great with the Falcon Heavy SLC-40 pad. To reiterate, I think something...
  2. ZacharyS41

    OHM Falcon9 for Orbiter2016

    I personally think it has to do with the SLC-40 config in the scenario file because if I changed the launch pad to 39A, the scenario runs great.
  3. ZacharyS41

    OHM Falcon9 for Orbiter2016

    I duplicated a TestSat config file (i.e. 6300_sat) in the vanilla Falcon 9 v1.2 addon pack, renamed it to Zuma (which is in the "Payloads" folder I created), and changed the mass to just over 1,100 kilograms.
  4. ZacharyS41

    OHM Falcon9 for Orbiter2016

    However, a different scenario of Falcon 9 launching Inmarsat-5 F4 from LC-39A works perfectly. To be clear, all launch scenarios from 39A work while SLC-40 scenarios just close before the actual game begins.
  5. ZacharyS41

    OHM Falcon9 for Orbiter2016

    I did a fresh install of Orbiter 2016, and I'm attempting to run a scenario of Falcon 9 launching from SLC-40 with Zuma. It appears to be loading well, but then the program closes automatically with no error message. What is the problem?
  6. ZacharyS41

    New Release Starlink

    (y)
  7. ZacharyS41

    New Release Starlink

    BrianJ, I have a suggestion to add on to the Starlink mod. I've been simulating Starlink v2 Mini launches by having each Starlink weigh 800 kg (typical Starlink v2 Mini individual mass) despite them being in their v1.5 config. A Starlink v2 Mini satellite is essentially twice the size of a...
  8. ZacharyS41

    OHM SpaceX Mission Package (2016-present)

    Luis is saying, "It failed me when I changed it." in regards to utilizing the sooty B0158 textures for the missions mentioned by Kyle.
  9. ZacharyS41

    OHM Falcon9 for Orbiter2016

    Luis is asking, "How can I create the recently released Transporter-8 & CRS-28 missions in the game?"
  10. ZacharyS41

    OHM Falcon9 for Orbiter2016

    I have another suggestion to propose: Recently, SpaceX debuted a shorter M-Vac nozzle; which, and I quote from https://nextspaceflight.com/launches/details/7014: "This launch will feature a new MVac nozzle extension design aimed at increasing cadence and reducing costs. This new nozzle...
  11. ZacharyS41

    New Release Crew Dragon 2022

    I have a suggestion to make: Can you make a Cargo Dragon variant of the spacecraft? It only has two fins and no SuperDraco engines. Also, is the Cargo Dragon mass (capsule, trunk, & propellant) the same as Crew Dragon?
  12. ZacharyS41

    New Release D3D9Client Development

    Is there a download link within this thread for the most up-to-date D3D9 Client? I'm not referring to the one on the download page; is it somewhere in the most recent thread pages?
  13. ZacharyS41

    OHM Falcon9 for Orbiter2016

    If it effects landing targeting, it's understandable why it kinda won't work. My idea was just an option. Not trying to make you oblige.
  14. ZacharyS41

    OHM Falcon9 for Orbiter2016

    The 1-3-1 engine landing burn was done on the early GTO missions (i.e. SES-9, Thaicom 8) as well as the Falcon Heavy side booster and center core landings.
  15. ZacharyS41

    OHM Falcon9 for Orbiter2016

    Just to simply simulate a last-minute landing burn below 2 km altitude.
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