Trying to figure this set stationmesh i have the crew mesh set as never not seen.
eva1_mesh = oapiLoadMeshGlobal("MMSEVUACS/MMSEVsuitright1");
SetMeshVisibilityMode(AddMesh(eva1_mesh, &mesh1ofs), MESHVIS_NEVER );
eva2_mesh = oapiLoadMeshGlobal("MMSEVUACS/MMSEVsuitleft1")...
Here is something I am trying to fix. In the VC mode we have a mesh that the slope ladder,.... is displayed. Got that to work.
BUt when you pull up the UACS menu you get this.
I tried stretching the HUD mesh to make it wider. But the HUD display just stretched. Then I cut the edges and...
So here I should be seeing only 1 of the suit mesh. But both are seen,
void MMSEV::SetStationMesh(size_t stationIdx, std::string_view role, bool show)
{
switch (stationIdx)
{
case 0://left
// Show first station commander mesh
if (role == "Commander")...
I got it figured out. I was trying to duplicate the SSRSMD. Still things to figure out. It seems the focus is on the LEE A. while both are centered.
VC of the I_habitat and airlock and Fuel transfer. are possible. But would need to know what it would look like. Sure we can make a...
Is there an Attacment issue? I don't think did it in 2010
I have notice this. I have this simple rail where something is attached. And then moved. No issues. BUT if at the end of travel you detach the guy is not at the end.
BUT if you don't auto detach but press a key then you dettach at...