It can also be used, maybe, to provide some external communications - with a text browser that will identify as mobile, and something like a jabber protocol...
And implement the optional signal :shifty: lag-to-earth.
Enabled GDI. Yep, it fixed the HUD on UMMU (although there still is an always-on yellow filter), but the cargo, that should have been (in the save) attached to the RMS appears attached to it's base point.
In native renderer it worked ok.
The Universal RMS seems to be only partially working - I can move the hand with the "external" controller, but the HUD does not change and there is no object highlighting, as well as any grapple attempts result in "object too far" message.
Is it a known issue?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.