Hi, it's easy to get a .stl file from a.msh file.
You have to use msh2obj then you transform the obj file into .stl
https://www.orbiter-forum.com/resources/mesh2object-v1-1.1159/
There was only one mistake left ....
Does CTD always go to the scenario load?
Can you put the .scn file?
my scenario
bla bla bla
bla bla bla
ANTARES must not be present, it does not work with Orbiter2016.
You must delete all AMSO meshes, and base the BaseEpsilon UMMU from the scenarios.
... or download AMSO (but I do not know if it is compatible), and BaseEpsilon
Welcome to the Orbiter community.
I suggest downloading the latest version of Orbiter and reading the files in the Doc and SDK folder, you'll get information about 3D models and programming.
I also suggest downloading spacecraft4 if you are not capable of programming in C ++.
The D3D9 for...
If you are right, I thought the model would not work even with standard Orbiter.
The flight deck uses nimitz_emis textures, visible only with D3D9, can you create landing lights with scripts?
Using only two keys the rotation time of the radar is the same for all groups.
SC3 serves only for demonstration purposes, not having much stability with the support points, even the mass and the data are only indicative.
In fact, use spacecraft 3.
You can try it with Orbiter 100830, or use spacecraft4, just rename it to the .cfg file
; === Configuration file for cvn76 ===
ClassName = cvn76
Module = spacecraft4
I tried it on Orbiter SVN R 71 and everything works, check that the cvn76.cfg file is in the "Vessels" folder.
It may be unstable as a support point because it is developed with spacecraft3.