Recent content by N_Molson

  1. N_Molson

    Project Auch/Gers (LFDH) Airport

    Terminal texturing in progress, with the airport logo :
  2. N_Molson

    Project Auch/Gers (LFDH) Airport

    Need help with English. How do you call this kind of metal "blades" on a wall ? I'm searching for a decent texture, but I don't even know how to name it :
  3. N_Molson

    General Question Does anyone know how to add textures to planets in mods

    Where "vab" is the name of your mesh (must be a valid .msh file) BASE-V2.0 Name = Cape Canaveral Location = -80.65165 +28.58438 Size = 1000 MapObjectsToSphere = TRUE ... BEGIN_OBJECTLIST ... MESH FILE vab OWNMATERIAL POS 0 0 0 ROT 10 SHADOW PRELOAD END ...
  4. N_Molson

    Project Auch/Gers (LFDH) Airport

    Terminal building, actually an interesting combo between a control tower, a restaurant, a small terminal and offices. Still some texturing to do.
  5. N_Molson

    Idea Hypersonic

    @MaxBuzz : let's have a deal, I'm ok to try to model the plane, those blueprints are good. Can you try to model the cockpit ? I'm going to be very lost with all those Russian analog gauges (but they also can look real real cool). I'll manage the coding.
  6. N_Molson

    Project Auch/Gers (LFDH) Airport

    I see, as it was a different install I was using the default elevation file. Replaced it with the 16Gb one and bingo, the topography looks much more like the real thing with those typical low hills ! Even the cathedral in downtown is atop some kind of terrace as it should be (y)
  7. N_Molson

    Project Auch/Gers (LFDH) Airport

    What sources would you guys recommend for high-resolution elevation data ?
  8. N_Molson

    Question What are you reading?

    So you couldn't resist ! Nice ! (y)
  9. N_Molson

    Implementation of proper air breathing engines (ABEs)

    Honestly I'm with @DaveS on this one. After all it wouldn't prevent someone who wants to implement an exotic type of engine to do his own thing.
  10. N_Molson

    D3D9 Client lag

    Recibed ? Do you have a GPU ? If yes, it might be related to MFDs or addons using the legacy display functions.
  11. N_Molson

    Implementation of proper air breathing engines (ABEs)

    Yes but the issue is that you add a dependency each time you use it, and that isn't exactly user-friendly ?
  12. N_Molson

    Implementation of proper air breathing engines (ABEs)

    It would help to have an "out of the box class" that would give devs a generic framework for ABE implementation.
  13. N_Molson

    Project Auch/Gers (LFDH) Airport

    Well, it's OK as long as you use Runway 36 for takeoff and don't go sonic immediately, I guess it is a bit noisy :) Agreed we need more planes in Orbiter. Level 19 airfield, note the Pyrenees mountains in the background (natural border with Spain, not far from what you see on real life...
  14. N_Molson

    Project Auch/Gers (LFDH) Airport

    Ideally I'd like to have specularity without the "ripples" or waves added by the D3D9 client (they are great for sea, but makes little sense on small quiet waterways/fishponds like in Auch)
  15. N_Molson

    Project Auch/Gers (LFDH) Airport

    @4throck : do you know how to make Mask tiles ? What's the format ? I'd like to have that river and other farms reservoirs look like water.
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