No no no, I meant that I eyeballed an angular velocity of zero before attempting an AAMissile intercept.
I'd like an MFD which will drive your ship towards a target, assuming atmospheric effects. Basically, all the MFD does is madly point the focused ship's nose at the target (which usually...
Well, the thing is that I can intercept a Minuteman ICBM (providing I launch the ShuttlePB exactly from the impact point) if the radial velocity is zero; i.e. I fly the intercepting plane so that the Minuteman stays at the same position on the screen. The shuttle is launched when the Minuteman...
I think that people are missing the point here. What I want is something to intercept ICBMs in the descent phase. Like the Patriot missile on steroids. The aforementioned 10-km-radius conventional explosion would happen around 40 km high in the atmosphere.
It does bring the question though of...
I'm looking for something atmospheric, so orbital is out of the question :)
I do know of several MFDs which can track objects, but they all use RCS only. If there was a tracker which uses aerodynamic surfaces and blows the ship up when in range, that's what I want.
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Did you carefully read my first post? :lol:
My request is for an MFD which makes the currently focused vessel chase a selected target at full throttle and then explode massively (and deleting both itself and the target) when it gets within, say, 3 meters.
1. MFDs are fun :lol:
2. MFDs can be opened by any vessel. This means that people could easily hack together missiles with Spacecraft3 and attach them to craft using Universal Cargo Deck.
:hailprobe:
So, everybody knows there is an AAMissile addon, but it has limited range and really isn't that configurable. These days I've been experimenting with the Minuteman II ICBM addon and trying to find ways to implement an interceptor for the ICBM in its target zone.
So far, what I did was I built...
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