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Sword7's latest activity
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Sword7
replied to the thread
Advanced Question
3D modelling for Orbiter
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I tried to click some above, but I was told that contents are no longer available. Also, that video show blender is very old version...
Mar 7, 2024
S
Sword7
reacted to
BrianJ's post
in the thread
New Release
Boca Chica base and surface tiles
with
Like
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https://www.orbithangar.com/showAddon.php?id=5c32a896-277f-4343-9c91-35e33747e5b7 Hi-res (level 16-19) surface tiles for Boca Chica base...
Feb 28, 2024
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Sword7
replied to the thread
Building OpenOrbiter Documentation
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Yeah. I did try to build documents on Windows. Yes, it needs to update some with latest version of Tex-Live and MikTex package. Linux...
Feb 26, 2024
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Sword7
replied to the thread
Linux playground
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Does anyone plan to port tools in Utils directory to Linux platform like tileedit and texpack? I reviewed sources and they are very...
Feb 26, 2024
S
Sword7
replied to the thread
Local horizon coordinate system
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Well, I finally recognized that I ended up in global frame when I tried to rotate camera around. I had to swap two rotations and all...
Feb 23, 2024
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Sword7
replied to the thread
Local horizon coordinate system
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Well, I figured them how to rotate camera view when I studied matrix rotations on Wikipedia and LearnOpenGL website I decided to try...
Feb 20, 2024
S
Sword7
replied to the thread
Local horizon coordinate system
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Ok, I saw other L2H matrix in Vessel.cpp to convert local planet coords to local horizon. // rotation from planet local coords to...
Feb 17, 2024
S
Sword7
reacted to
Boxx's post
in the thread
Local horizon coordinate system
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Like
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\begin{matrix} \overrightarrow z &= \text{thrust vector} \\ \overrightarrow y &= \text{top} \\ \overrightarrow x &= \text{left wing}\\...
Feb 17, 2024
S
Sword7
replied to the thread
Local horizon coordinate system
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Ok, now got it. Orbiter code does not have enough comments to trying to understand. \begin{matrix} \overrightarrow z &=...
Feb 17, 2024
S
Sword7
reacted to
Boxx's post
in the thread
Local horizon coordinate system
with
Like
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Not sure if it helps, but I see a lot of risks of misunderstanding... just to make sure we talk the same (mathematical) language, I...
Feb 17, 2024
S
Sword7
replied to the thread
Local horizon coordinate system
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Well I tried that but displayed land left side instead of bottom side at (0, 0) coordinate. I tried reordering that doc explained...
Feb 11, 2024
S
Sword7
replied to the thread
Local horizon coordinate system
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Ok, I tried < code ... /code > and it worked for me. Thanks!! I found typo in my code and corrected it by changed to clng from...
Feb 11, 2024
S
Sword7
reacted to
Boxx's post
in the thread
Local horizon coordinate system
with
Like
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Yes, for instance: R = \left[ \begin{array}{l} \cos\phi \cos\theta & \cos\phi \sin\theta & \sin\phi \\ -\sin\theta & \cos\theta & 0 \\...
Feb 11, 2024
S
Sword7
reacted to
Boxx's post
in the thread
Local horizon coordinate system
with
Like
.
I would be happy if I could help you. But I'm not sure I can diagnose your bug. It would be useful to copy/paste the exact code of...
Feb 10, 2024
S
Sword7
reacted to
Urwumpe's post
in the thread
Local horizon coordinate system
with
Like
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Or use the ... tag for setting regular mathematical formulas. It uses Latex syntax, which makes it easy for academics, maybe less so for...
Feb 10, 2024
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