Inspired from COUSSINI
Addon : https://www.orbiter-forum.com/resources/celestial-background-new-stars-are-born.5609/
Tutorial : http://orbiter.dansteph.com/forum/index.php?topic=14872.0
Add a new celestial sphere (Two variant) for 2016 and 2010
using COUSSINI method, but with multiple calc.
BECAREFULL TO FOV.
Orbiter usually start with a 30° FOV.
This background is good at 50°, Awesome at 70°.
Think to use scroll wheel inside a visual cockpit (or X and Z key outside) to get a 50° FOV or more, when testing it.
I am a slide, click me
High FOV screenshots - Open to see them better
==========================================
Installation :
==========================================
- Copy the "Textures" folder in your Orbiter folder.
- Open <Orbiter_folder>\Config\Csphere\
- Make a copy/backup of the file "bkgimage.cfg"
Celeste LVL1|csphere\Celeste_LVL_1
Celeste LVL2|csphere\Celeste_LVL_2
Celeste LVL1|csphere\Celeste_LVL_1
Celeste LVL2|csphere\Celeste_LVL_2
- Save the modified file
- Launch Orbiter-Launchpad
ORBITER 2016
- Under "Visual effects" Set Background to "Celeste LVL(1 or 2)", Intensity 1.0 (or 0.50)
-------------------------------
THE CHEF'S SUGGESTION
-------------------------------
Take Celeste_LVL2 - Set intensity to 1 (default 0.20)
Under "parameters" launchpad menu (2016), set :
APP Magnitude "3.0" (mapp to max bright 1) (default 1)
APP Magnitude "7.0" (mapp to minb bright "0.10") (default 7)
Magnitude-Bright "o exponential"
Addon : https://www.orbiter-forum.com/resources/celestial-background-new-stars-are-born.5609/
Tutorial : http://orbiter.dansteph.com/forum/index.php?topic=14872.0
Add a new celestial sphere (Two variant) for 2016 and 2010
using COUSSINI method, but with multiple calc.
BECAREFULL TO FOV.
Orbiter usually start with a 30° FOV.
This background is good at 50°, Awesome at 70°.
Think to use scroll wheel inside a visual cockpit (or X and Z key outside) to get a 50° FOV or more, when testing it.
I am a slide, click me
High FOV screenshots - Open to see them better
==========================================
Installation :
==========================================
- Copy the "Textures" folder in your Orbiter folder.
- Open <Orbiter_folder>\Config\Csphere\
- Make a copy/backup of the file "bkgimage.cfg"
- Open the original "bkgimage.cfg" file, and add these two lines at the end :
Celeste LVL1|csphere\Celeste_LVL_1
Celeste LVL2|csphere\Celeste_LVL_2
- Open the original "bkgimage.cfg" file, and add these two lines just before END_BACKGROUNDS :
Celeste LVL1|csphere\Celeste_LVL_1
Celeste LVL2|csphere\Celeste_LVL_2
- Save the modified file
- Launch Orbiter-Launchpad
ORBITER 2016
- Under "Visual effects" Set Background to "Celeste LVL(1 or 2)", Intensity 1.0 (or 0.50)
-------------------------------
THE CHEF'S SUGGESTION
-------------------------------
Take Celeste_LVL2 - Set intensity to 1 (default 0.20)
Under "parameters" launchpad menu (2016), set :
APP Magnitude "3.0" (mapp to max bright 1) (default 1)
APP Magnitude "7.0" (mapp to minb bright "0.10") (default 7)
Magnitude-Bright "o exponential"
- Supported Orbiter Version
- 2016
- 2010-P1