DarkEnergy Spaceplane

DarkEnergy Spaceplane 2.0

PLEASE READ THE MANUAL!
REALLY, PLEASE! AT LEAST SECTIONS 1-4 & 7?

Ok fine, at least skim through it.

I will NOT tell you how to fly this ship HERE, that is what the MANUAL is for ;)

DarkEnergy 1.png
DarkEnergy 2.png
DarkEnergy 3.png
DarkEnergy 4.png
DarkEnergy 5.PNG


DarkEnergy Cockpit 1.png
DarkEnergy Cockpit 2.png
DarkEnergy Cockpit 3.png
DarkEnergy Cockpit 4.PNG


Features:
  • Full VC with 6 MFDs; there are ABSOLUTELY NO “eye candy” controls in the VC, everything that looks like a control works.
  • Realistically modelled systems.
  • A flight manual that has over 100 pages. (What other Orbiter addon has that?)
  • Manned version has full launch escape capability at any point in powered flight.
  • Fully automatic countdown and powered flight.
  • Working mission and event timers.
  • Some bugs I missed in those 11,000 lines of code. Not sure if that’s a feature or not?
  • Read this flight manual in-sim! Click the book on the commander or pilot armrest.
  • Second stage G-limiter during powered flight.
  • Working Master Caution & Warning system.
  • Failures support for both scheduled and random failures across several systems.
  • Heat shield glows during reentry.
  • Both manned and cargo versions.

Per mission rules, you are REQUIRED to install these addons:
D3D9 Client
Ion-4 Launch Vehicle
Better ISS
OrbiterSound

These addons are highly recommended:
BurnTimeCalcMFD
BaseSyncMFD
Vessel Load MFD

Keyboard commands (manned):
K = Open/Close Tunnel hatch
Ctrl K = Open/Close Docking hatch
Shft K = Open/Close Crew access hatch
Ctrl A = Dump tunnel to outside
Shft A = Repress tunnel
C = Set flight crew wearing pressure suits
N = Set number of crew on board

Keyboard commands (cargo):
C = Set Cargo Mass
Ctrl K = Open/Close Docking hatch
Shft K = Open/Close Crew access hatch

The DarkEnergy vehicle is equipped with a sophisticated reentry autopilot, created by Orbiter-Forum user @BrianJ.
TO BE VERY, VERY CLEAR! I DID NOT MAKE THE REENTRY AUTOPILOT, IT IS BRIANJ’S WORK!
Documentation can be found in the following location: “\Doc\DarkEnergy\DarkEnergyMFD\DarkEnergyMFD.pdf”
BrianJ, amazing work!
You are the Master of Autopilots.


Credits:
  • Code to calculate touchdown point stiffness & damping shared on OF by fred18
  • The main wing callbacks are modified from the Deltaglider
  • The parafoil callbacks are from the Falcon9 addon by BrianJ
  • Code to draw text on the MFD buttons is from the DM2 Crew Dragon addon by BrianJ
  • The code to run the G-meter is from the dragon2 addon by BrianJ
  • I found code to get the current system time on StackOverflow
  • The code to compress the nosewheel strut was adapted from some code shared by Dansteph
  • Code to move the docking ring is adapted from the DM2 Crew Dragon addon by BrianJ
  • The code to open the flight manual in-sim is from StackOverflow & OF
  • The code to calculate the heatshield glow & VC shake level for reentry level is from Orbiter core source code.
  • VC Viewpoint shake code is from NASSP
  • Custom cameras stuff in the cargo VC is based on GenericCamera from D3D9.
  • The meshes for the crew wearing pressure suits are from the Deltaglider. (CDR.msh, PLT.msh, MS1.msh, MS2.msh)
  • I found the carbon fiber texture on the internet (carbon_fiber.dds) from here: “https://blog.spoongraphics.co.uk/freebies/5-genuine-carbon-fiber-textures-for-photoshop”
  • The texture DarkEnergy_1.dds has components from two addons; SSU & SpaceX SuperHeavy by BrianJ
  • The texture DarkEnergy_2.dds also has components from two addons; Skylab B by 4throck & SpaceX SuperHeavy by BrianJ
  • Exhaust.dds is from NASSP
  • Two textures, MPS_Bell.dds and MPS_Bell_in.dds are adapted from the Jarvis HLV addon by FOI
  • MPS_Cover is from the Jarvis HLV addon by FOI
  • The textures CDR.dds, PLT.dds, MS1.dds, and MS2.dds are from the Deltaglider
  • The text on the instrument panel is from NASSP
  • Wheel.dds is from SSU
  • The copilot voice sound was generated with a text-to-speech program and edited in Audacity.
  • All other sounds licensed CC0 from Freesound.net and edited in Audacity

I want to thank @BrianJ for testing out my buggy beta versions and for creating the amazing reentry autopilot included with this spacecraft.
Brian, your feedback and suggestions have been very helpful and I really appreciate you taking the time to help with my project.

This addon is released under the GPL2 license.
I have put a lot of time and effort into this project, and wish you many safe spaceflights. I have had a lot of fun making it, and hope you enjoy.

Max-Q
Software License
GPLv2
Supported Orbiter Version
  1. 2016
Author
Max-Q
Downloads
265
Views
1,185
First release
Last update
Rating
5.00 star(s) 3 ratings

More addons from Max-Q

Latest updates

  1. v2.0 Released

    Added cargo version.
  2. v1.1 Released

    Bugfixes and minor feature updates New panel backlighting feature; now you can read the labels...

Latest reviews

Great little Add-on, the sort of detail and realistic sim that is scare for Orbit2016
Upvote 0
I was not satisfied with the XR series' simple systems, as a flight simmer. I wanted a spacecraft to fly with detailed systems, and my calls have been answered. We need more mods like this and I wish you the very best in making more mods like these :)
Upvote 0
This is the kind of complex mods Orbiter needs more of
Upvote 2
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