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Elv Tile Splitter V2 2020-07-07

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About-------ElvTileSplitter can do all the operations on an elevation tile which you need when you want to make your own detailed elevation tiles and integrate them into the existing Orbiter 2016 elevation folders.This program can stitch tiles together, repair borders when necessary, merge a tile with a background tile, work with Elev_mod tiles, convert dtype -16 to dtype 8, meaning halve the size, when possible,scale them so they have the right height as the surroundings, and not only with 259 x 259 tiles.It accepts large images and .elv maps (maximum 32768 x 32768 pixels) and after scaling , split them into 259 x 259 .elv files and place them in the right level-band folders with the right filenames. For this you can use the Tile Calculator. In this way you can cover an entire planet with elevation tiles, as long as you have the elevation data. You can also import and export tiles or larger maps to 16-bit grayscale transparent png images to work on them in a photo editor.New in Update V.2---------------------
- Replaces old elv tile splitter as this happened to be a last minute trial version, adding meanborders in Split Tiles, so it did not live up to his name.- Tile Calculator now linked to Archive and Cache tiles, so you can scroll through them. All layers, i.e Surf, Elev, Elev_mod, Mask and Cloud, can be extracted, magnified to max 64x, displayed and saved either as elv or as DDS (maps as PNG) files. Full elv tile header info.- Zoom in on a particular spot by setting a crosshair. Measure elevation with Altimeter.- Export elevation tiles also to and import from 24- and 32-bit transparent colour PNG, besides 8- or16-bit grayscale and display the tiles in colour or grayscale, in accordance with ele2png.- Convert images to PNG or DDS and PNG to DDS or DDS to PNG.- To be more compatible with ele2png export and import metadata from a metafile is implemented.- Display size and Merge now 8192 x 8192. Merge elv tiles and maps with bigger elev Maps.- Split all layer maps. Split only part of the maps.- Compose Maps to 64 x 64 tiles for all layers with analysis of levels, saved as png for image layers.- Generate Level-1 Elev-Map(s) for entire planets.- Stitch and repair tiles and maps, repair one border side, or with Surround all borders.- Stitch to Lower Level Map for detail Elev-Maps generates all intermediate level maps.- Create Contours up to level 9 for Compose Map and convert to vec for MapMFD in Orbiter 2016.- Hands on workshop in Case Mars and demo videos.Requirements----------------  Windows 7 and 10 (x86 or x64). Windows XP SP3 is no longer supported.-  For windows 7: Microsoft.NET Framework 4 Client. (already present in Windows 10)-  For the included texconv.exe you need the Visual C++ 2013 Redistributable Package (texconv is needed only for Split mask maps and Magnify mask tiles).   (The current texconv.exe on the internet (https://github.com/Microsoft/DirectXTex/wiki/Texconv) needs Visual C++ 2017 redistr.package)   (Here also included as texconv2017.exe, delete texconv.exe and rename texconv2017.exe to texconv.exe)Recommended------------------ treeman to extract .elv tiles in Archive\Elev.tree and ele2png under Windows XP and as reference.- Orbiter 2016 to extract tiles from Archive and or Cache with Tile Calculator.- Krita for 16-bit grayscale images https://krita.org/en/ or Gimp 2.10 (https://www.gimp.org/downloads/).- 8 GB Ram or more and x64 for 16kx16k or 32kx32k maps will increase speed 2 to 5 times.
See the readme file for installation instructions.
see www.orbiter-forum.com for latest change
Author
astrogull
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