Flash Gordon Spaceship

Flash Gordon Spaceship 1.02

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Flash Gordon Orbiter 2016 update

Credits:
Original mod: Christopher Tarana- (see Flash Gordon-Readme-orig.txt)
Original mesh: Jon Marcure
VesselBuilder: Fred18
Scifi tex.: PhilipK
animations, new cfg, Virtual cockpit, D3D9 opti.: Buck Rogers
Martin Schweiger & Orbiter Forum members

REQUIREMENTS
"VesselBuilder for Orbiter2016" add-on
http://www.intech-srl.eu/fred/VesselBuilder1_PreRelease.zip

Optional:
D3d9 Client(tested with R4.4-r1306)- works without but doesn't look half as good!
https://www.orbiter-forum.com/resources/d3d9-for-orbiter-2016.5493/

INSTALLATION
Extract all files to the root of your Orbiter program directory, preserving the directory structure. This should NOT overwrite anything in the standard Orbiter package.

SPACECRAFT SPECS and CONTROLS
Length 30m
Empty Mass 16000kg
Fuel Mass 18000kg

Main, Retro & Hover Engines
AIRFOILS DEFINITIONS- Flys a bit like the shuttle (but less lift- need hover to land
VIRTUAL CONTROL SURFACES- Use trim for reentry

Belly Docking Port- for station keeping

[SHIFT] + [G] = Deploy Landing Gear
[CTRL]+[SHIFT] + [G] = Retract Landing Gear
[SHIFT] + [K] = Deploy Ramp
[CTRL]+[SHIFT] + [K] = Retract Ramp

[C] = Front/Rear camera (Glass cockpit)
[CTRL] + [UP ARROW]/[DOWN ARROW] = VC positions (Pilot/ Copilot)
[CTRL] + [ALT] + [ARROW] = VC zoom/lean

[ALT]+ = Toggle All Beacons
[CTRL]+[L] = Toggle Spot Light
Supported Orbiter Version
  1. 2016
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Author
Buck Rogers
Downloads
310
Views
1,642
First release
Last update
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