The island of Lemnos. I'm not even going to pretend I got the idea to make this base from somewhere else: I got it from Arma 3, because the fictional island of Altis in the game is practically a carbon-copy of Lemnos. And now, it is now possible to play with Lemnos/Altis in Orbiter 2016!
One scenario is included. It is named "Deltaglider at Lemnos" and is located in the folder "Delta-glider Extras" in the launchpad.
IMPORTANT: The flattening of the runway is handled by the D3D9's flat (.flt) system. If it does not work for you, ensure you have the most recent version of the client, and check in the "Visual Effects" tab in the launcher that 'Surface elevation, using' is checked and set on 'linar interpolation'. If it still does not work, go in the "Video" tab and click on the 'Advanced' button. Check on the left of the screen and ensure that 'Tile Archive' is on 'Cache & Archive' and that 'Enable terrain flattening', located at the very bottom left of the window, is checked.
One scenario is included. It is named "Deltaglider at Lemnos" and is located in the folder "Delta-glider Extras" in the launchpad.
IMPORTANT: The flattening of the runway is handled by the D3D9's flat (.flt) system. If it does not work for you, ensure you have the most recent version of the client, and check in the "Visual Effects" tab in the launcher that 'Surface elevation, using' is checked and set on 'linar interpolation'. If it still does not work, go in the "Video" tab and click on the 'Advanced' button. Check on the left of the screen and ensure that 'Tile Archive' is on 'Cache & Archive' and that 'Enable terrain flattening', located at the very bottom left of the window, is checked.
- Supported Orbiter Version
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- 2016