After clicking the New button on the main page, the editor will display the vessel creation page. It shows a list of all spacecraft types recognised by Orbiter. Select a type from the list, and enter a unique vessel name in the edit box above. If you forget to select a vessel name or type, or try to enter a name that is already in use, the editor will not allow you to proceed.
If you want the simulation to display the new vessel as soon as it is created, tick the Set camera box.
In addition, you can tick the Set input focus box to make the new vessel the focus object to receive user input via keyboard, mouse and joystick. Note that some vessel types may not accept input focus.
Click the Create button to generate the new vessel. All new vessels are placed in a default location (usually in a low Earth orbit).
The editor now switches into Configuration mode. From here you can set its position, orientation and other state parameters.