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Universal Breakup 2008-11-23

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    ==UNIVERSAL BREAKUP==
    ==     BY BJ       ==

Universal Breakup makes every vessel in Orbiter breakup when subjected to extreme pressures.
Your ship WILL breakup when;


[*]Hull is subjected to extreme temperatures

[*]High G-force load on the ship (anything over 6 G’s will destroy your ship)

[*]Touchdown speed is greater than ~3 m/s (depends on your ship weight)



Note; This add-on is configurable by how many ‘debris’ you want created on a vessel’s destruction.
In the Universal Breakup.cfg (located in the config folder), you can adjust your number of debris.
Default is set to 16 created debris and I suggest staying below 30 for FPS and ‘good looks.’
– If the UB.cfg does not exist, then Orbiter will create one and default it at 16 debris.

            --WARNING--

This version DOES NOT WORK for the MIR vessel.
This is a limitation and I will try to find a way around it.
I have not been able to test it with every vessel known to Orbiter.
So I cannot guaranty that it will work with all vessels. If there is a problem with a specific vessel,
contact me via PT on O-F, and I will update the addon to solve the issues. This addon automatically is
 disabled for the XR5 and DGIV only (currently). Since both of them have their own breakup engines,
I disabled UB for them. Check back for updates on the addon, as some vessels may crash with this addon,
and needs to be disabled for those select few.

I will also thank Mindblast for the use of his hull heating code;
I would not have been able to do that without him.
I also like to thank TL8 and Tex for giving it a test run.
Thanks, and happy Orbiting
Author
Bj
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