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  1. gattispilot

    Programming Question Touchdown and eva

    I totally redid the code and not is works better
  2. gattispilot

    Vessel New Glenn addon inspired by BrianJ's Falcon 9

    Here is a video of the launch. issues. from the control panel MECO is at 206.43. She separates before that? Still no good 1st stage landing. And you notice the rotation of the 2nd stage. @BrianJ scn: SOPR 0.8621927 460000.0 460000.0 35972.0 206428.8 LZ1 1.5708 sprintf(cbuf, "%0.7f...
  3. gattispilot

    Discussion Mesh making with Blender

    @Luke Reichelt Are the Prometheus and steam runner good? If so I can move on to another vessel.
  4. gattispilot

    Vessel New Glenn addon inspired by BrianJ's Falcon 9

    And when it is trying to get to Orbit. I noticed the 2nd stage rotates slowly on the X axis.
  5. gattispilot

    Vessel New Glenn addon inspired by BrianJ's Falcon 9

    ng3 flight profile and ast 7 released
  6. gattispilot

    Vessel New Glenn addon inspired by BrianJ's Falcon 9

    I used the parameters from ng3 thanks @Niker https://www.blueorigin.com/fr-FR/missions/ng-3 I relocated the Landing pad to the new location. LZ1:NEWGLENN\JACKYLN STATUS Landed Earth POS -77.8580000 30.9590000 HEADING 180.00 ALT 0.418 AROT -114.991 -5.387 168.613 AFCMODE 7...
  7. gattispilot

    Programming Question Touchdown and eva

    not sure why these guys are slanted and then you move them they straighten up 17.62.2.3 int VESSELSTATUS2::statusflight status indicatorNote• 0=active (freeflight)• 1=inactive (landed
  8. gattispilot

    Vessel New Glenn addon inspired by BrianJ's Falcon 9

    falcon9 isp const double STG1ISP0 = 2767; const double STG1ISPV = 3051; const double STG1MAINTH0 = 2846000; th_main[0] = CreateThruster(_V(0, 0, -31), _V(0, 0, 1), 7 * STG1MAINTH0, hProp1, STG1ISPV, STG1ISP0); be 4 isp is 340 s (3.3 km/s) const double STG1ISPV = 3300 not sure what this should...
  9. gattispilot

    Discussion Mesh making with Blender

    @Luke Reichelt is using Spacecraft3/4 which works in 2016 does not work in 2024. For 2024 here is a cfg. Just rename it from .txt to .cfg
  10. gattispilot

    Programming Question Touchdown and eva

    So why is all vessel that I spawn at a slant? As I understand it. VESSELSTATUS2 vs2; memset(&vs2, 0, sizeof(vs2)); vs2.version = 2; GetStatusEx(&vs2); vs2.status = 1; vs2.vrot.x = 0.9; OBJHANDLE EVAGUY; vs2.status = 1; means the vessel is...
  11. gattispilot

    Discussion Mesh making with Blender

    I get this for the Steam runner. I had to patch a lot of holes,........
  12. gattispilot

    Vessel New Glenn addon inspired by BrianJ's Falcon 9

    Thanks. https://www.spaceflight-tracker.com/rockets/newglenn gives us a total mass of 2,500,000 kg thrust of 17,100 kN So I wonder how much of that is fuel,..... and 2nd stage?......
  13. gattispilot

    Vessel New Glenn addon inspired by BrianJ's Falcon 9

    Ideas? Like I have said it is basically the Falcon9 specs and new glenn meshes. So could the Falcon9 get a vessel into Low Earth Orbit? if so do we have a scenario? Not sure if I use the Falcon9 code and then make the thrusts, masses,.... to the New Glenn. We know the thrust but not the...
  14. gattispilot

    Tutorial Frame by frame animations in Orbiter

    It worked for me. But she seemed below the surface and was moving fast. Maybe operator error. When I press up key her arm moved. but no other keys to do any thing
  15. gattispilot

    Programming Question Touchdown and eva

    Weird. Another lander and the same code as the MK2. But when I guy exits he is tilted. When He moves he straights up? Mission1:2016SEVAwhite STATUS Landed Moon POS -33.4407176 41.1224070 HEADING 0.00 ALT 0.900 AROT 94.281 42.480 96.036 AFCMODE 7 NAVFREQ 0 0 EVA_TIME 329.761666...
  16. gattispilot

    Discussion Mesh making with Blender

    Here it is 180 out. Since I am using different material. I think nothing needs to change. But just change the settings using notepad
  17. gattispilot

    Discussion Mesh making with Blender

    Steamrunner This is the mainhull texture. I want a more texture like the image
  18. gattispilot

    Vessel New Glenn addon inspired by BrianJ's Falcon 9

    Thanks. I am basically using the Falcon9 code. changing meshes and exhausts,..... I noticed the 2nd stage sep around 75 meters? I think I could make a NG using ms2015 BUT then the 1st stage landing would not work. so 2nd stage used 2 BE-3U 890KN thrust each. so thrust would be. 1780 KN...
  19. gattispilot

    Vessel New Glenn addon inspired by BrianJ's Falcon 9

    Like this? So the LZ1 is now here: LZ1:NEWGLENN\JACKYLN STATUS Landed Earth POS -74.4830000 29.0030000 HEADING 180.00 ALT 0.418 AROT -114.991 -5.387 168.613 AFCMODE 7 NAVFREQ 0 0 PADVIS 0 END based off the control panel. But the stage 1 did not land but crashed.here...
  20. gattispilot

    Vessel New Glenn addon inspired by BrianJ's Falcon 9

    So the NG puts the mk2 in this orbit? I wonder if it is good or needs to be changed?
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