I think a many tonne lander would sink in soft areas if not given a very large number of wheels or wheeled surface area. The motors and power to push such a beast would be large and heavy. Probably better to leave it a simple style landing gear.
off topic in a random comments thread? :)
Gotta love the face-palm -> :facepalm:
If anyone ever tries dowsing, wherever they say is the spot, means it is in a roughly 15 foot radius from you, but definitely not directly below you.
Yesterday, we have contractors putting in fiber between buildings. They needed to find a junction underground where one building connects to another. They had this old map they went by, but it is so inaccurate, it put the place to dig in around a 20 foot radius. Guess what they resorted to...
Oh you mean to make maps of the texture. Well, I booted in the wrong OS right now, otherwise I would do it for you, but here's how (for those that don't know)
Things you will need:
Mesh Wizard
DDS Converter 2.1
UV Mapper
MSPaint (or some picture editor)
Use mesh wizard to import the mesh...
Quick preview of the Power generation guys:
I am going to add textures and an animation where the top splits somewhere around midsection so that it is more compact.. on the to-do list.
As much as you want :thumbup: Year 1970, Warp drive, unlimited fuel... what else... XR2..
Just to get everyone thoughts rolling, how about 2 'stations' where you have inflatables that will travel from place to place (like on one side of a crater to the other) Drivable or XR2 it.
How about...
Well, I think it is really going be less people working, so it will take more time before actually starting.
As far as everyone's modeling goes, I hope everyone knows I really don't expect anything of high quality. It would make it look nice if it was, but its not like a requirement...
Usually after work about 4 PM local
9AM GMT time
Though I can only say I can have 100% attention to anything Mon-Tues otherwise, Ill be working on something else :) but I can multitask.
Orbiter is exactly where I started learning C++
Really most of the programming that is listed as 'easy' is so easy it could really use the shuttlePB's source just with different variables. It really is that easy. The other ones, not so much but we will get to those in time.
Wait I goofed again,
Radius needs to be expressed in meters not km.
(6.67300 × 10^-11 *60* 1.98892 × 10^30)/ 149598000000^2
oh and the result turns to force (newtons)
Which in this case is:
0.355826358 n
or 0.0362718 kg
or 1.27945009 ounces
OK THAT makes sense. :lol:
only thing that...
I thought Google would automatically do that for some reason, OK
well then
(6.67300 × 10^-11 *60* 5.9742 × 10^24)/ 149598000^2
um wait, what? Answer:
1.06881012.. kg? (that's the units I used for my weight, and Suns weight)
Suns gravity effects my body that much?
Oh wait I goofed, I...
What, do you mean... start developing?
Yes that is the whole point of the dev signup thread. ;)
http://www.orbiter-forum.com/showthread.php?t=17037
its alright, we have a ways to go before we start launching.. at this rate, we will be done about the same time NASA lands on Mars/Moon :)
That was the result of some crazy illusion that I thought people where actually interested in this project. It was the kickoff for the beginning of the development. It looks as if the 99% of the people here didn't give a :censored: about being even (1 * 10^-30)% realistic.
Sorry but if people...
Edit: As you can tell, I am not having a good day... this will be back to readable in a quick few seconds...
Ok guys so a little physics question about Gravitational constant and law of universal gravitation.
So..
(I am trying to find the force of the Sun on my body)...
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