• ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.

Search results

  1. gattispilot

    Programming Question Touchdown and eva

    Weird. Another lander and the same code as the MK2. But when I guy exits he is tilted. When He moves he straights up? Mission1:2016SEVAwhite STATUS Landed Moon POS -33.4407176 41.1224070 HEADING 0.00 ALT 0.900 AROT 94.281 42.480 96.036 AFCMODE 7 NAVFREQ 0 0 EVA_TIME 329.761666...
  2. gattispilot

    Discussion Mesh making with Blender

    Here it is 180 out. Since I am using different material. I think nothing needs to change. But just change the settings using notepad
  3. gattispilot

    Discussion Mesh making with Blender

    Steamrunner This is the mainhull texture. I want a more texture like the image
  4. gattispilot

    Vessel New Glenn addon inspired by BrianJ's Falcon 9

    Thanks. I am basically using the Falcon9 code. changing meshes and exhausts,..... I noticed the 2nd stage sep around 75 meters? I think I could make a NG using ms2015 BUT then the 1st stage landing would not work. so 2nd stage used 2 BE-3U 890KN thrust each. so thrust would be. 1780 KN...
  5. gattispilot

    Vessel New Glenn addon inspired by BrianJ's Falcon 9

    Like this? So the LZ1 is now here: LZ1:NEWGLENN\JACKYLN STATUS Landed Earth POS -74.4830000 29.0030000 HEADING 180.00 ALT 0.418 AROT -114.991 -5.387 168.613 AFCMODE 7 NAVFREQ 0 0 PADVIS 0 END based off the control panel. But the stage 1 did not land but crashed.here...
  6. gattispilot

    Vessel New Glenn addon inspired by BrianJ's Falcon 9

    So the NG puts the mk2 in this orbit? I wonder if it is good or needs to be changed?
  7. gattispilot

    Discussion Mesh making with Blender

    Ok. Try this mesh. I made a texture with different colors.
  8. gattispilot

    Discussion Mesh making with Blender

    So I took parts away as .obj and then editted them and textured. Then I will import them. I will need to separate by material
  9. gattispilot

    Discussion Mesh making with Blender

    I exported the nodule and fixed the mesh. 2 questions 1 I think the mesh is not centered. Is there a way to do that. That way I can just mirror the nodules. 2. @Luke Reichelt the top of the nodule has the Star Fleet insignia. The model has just a outline of the yellow part. should it be...
  10. gattispilot

    Discussion Mesh making with Blender

    Thanks. So from what I read: Interpret Colors: Blue faces indicate correct (outward) orientation. Red faces indicate flipped (inward) orientation This color-coding provides immediate feedback, making it easy to identify faces that need correction. I wonder if this mesh group has 2 mesh...
  11. gattispilot

    Vessel New Glenn addon inspired by BrianJ's Falcon 9

    I got it to work. And got it to change to different models/textures So my question and I need help to the scn. Is NG powerfull enough to get the MK1/mk2 to the moon? Can someone build a launch scn. I just the date and time. Like I have said I am using the Falcon9 code. So could a Falcon9...
  12. gattispilot

    Discussion Mesh making with Blender

    confused. On the Promethus. Other than the bottom to me it looks good. But @Buck Rogers Not sure about the applying all transforms part? So how I have been doing this. is export to a mesh and load in VB in Orbiter. See a inverted mesh group and then go into blender and invert,.... On...
  13. gattispilot

    Software How to setup and name mesh groups in Blender for use in Vinka's Spacecraft ...

    If you are making a glass window it needs to be the last meshgroup
  14. gattispilot

    Updates Artemis 4 and 5 SLS

    So it sounds like the space is basically an ICPS collar and Orion Adapter. As far as Orbiter goes. The sls core would just have the space and adapter as the mesh. But I think the Orange SLS from Orion MPV is the one to use? @francisdrake May I reuse your Orange SLS?
  15. gattispilot

    Update Multistage2026 - Development thread

    Thanks. I went back to the ini with multiple boosters and no exhaust and no separation
  16. gattispilot

    Discussion Mesh making with Blender

    Thanks. I am not sure if I am guy that should be doing this. I exported the bottom part with windows as a obj. It looks like one needs to cut the window part into the hull.
  17. gattispilot

    Discussion Mesh making with Blender

    Thanks. where is this? I think this prometheus mesh is good except for the bottom. On the Ambassador I cut the bottom into 3 parts and it is good except for texturing. I might split it along the top into 2 parts. Maybe it will make it easier
  18. gattispilot

    Discussion Mesh making with Blender

    @Luke Reichelt did you try the Prometheus mesh? So I divide it into 3 sections and that seem to work. BUt trying to figure out the uv editor. I still don't know why the materials are not being transfered into the mesh
  19. gattispilot

    Discussion Mesh making with Blender

    Thanks. So I think I have the areas I want to fix. Not sure what to do next?
Back
Top