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  1. Fast_toche

    What music are you listening to?

  2. Fast_toche

    Discussion Mesh making with Blender

    Yes of course.
  3. Fast_toche

    Discussion Mesh making with Blender

    Your idea to split the objects was good. I isolated and imported them one by one to analyze them in the simulator. I cleaned things up and split the objects as well. It worked. And I made sure to use "Shade Auto Smooth" for every element whenever possible.
  4. Fast_toche

    What music are you listening to?

    https://open.spotify.com/intl-fr/track/7H7li72xRXrYtLWA66ipi8?si=73cd894302a14e9d On the acoustic tracks, you can hear that fabulous guitar playing from Jeff and his buddies.
  5. Fast_toche

    Discussion Mesh making with Blender

    Send it over, I'll take a look.
  6. Fast_toche

    What music are you listening to?

    That’s the ultimate... And that’s just how I am!
  7. Fast_toche

    What music are you listening to?

    It's funny!
  8. Fast_toche

    Visual and Structural Improvements

    It would be nice to test your collider.
  9. Fast_toche

    Visual and Structural Improvements

    Okay, we're getting off-topic, but I'll raise a glass with you and Eve.:cheers:
  10. Fast_toche

    Visual and Structural Improvements

    I agree with the principle, but doing something for others is more important than money.
  11. Fast_toche

    Visual and Structural Improvements

    I agree, I appreciatIe your honesty and your work, and I completely understand your point of view. It's up to you to decide how things will proceed. You hold all the cards.
  12. Fast_toche

    Visual and Structural Improvements

    What's interesting is the "I think that," and not "why not try?" It costs nothing but code.
  13. Fast_toche

    What music are you listening to?

    This is insane!!!!
  14. Fast_toche

    Visual and Structural Improvements

    Okay, I admit I cheated... ;)
  15. Fast_toche

    Visual and Structural Improvements

    Hi EvESpririt, i'm very interested in mesh collisions and deformations. For collisions, it's obvious that boxes will suffice. But for deformations, it will be a bit more difficult. Can't wait to try this! Thanks anyway for the good news and your work.
  16. Fast_toche

    hello

    Welcome slakattack.
  17. Fast_toche

    Tutorial Frame by frame animations in Orbiter

    A little surprise for our dear "Papyref" and "jacquesmomo" on the French forum. It's for version 5 of the Rochambeau airport in French Guiana. Here's the link : http://orbiter.dansteph.com/forum/index.php?topic=15014.0
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