Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.
I removed several arrays of 7500 elements each and replaced them with std::vector. I'm still having nightmares...
So the question arises: how did MS2015 work perfectly in first place, and then, due to a few minor changes, it no longer works?*
Or better yet, how did it work perfectly with so...
Testing Multistage2026 on Linux. I think Linux is stricter than Windows, and memory errors quickly become apparent.
I was able to get the SLS exhaust texture to display. And I also got @Buck Rogers' N1 working (by the way, what a magnificent 3D model!).
Oops! The pad disappeared again!
The pad should be generated by the Multistage code itself according to the scenario options.
I apologize for the inconvenience. I'll be back soon and hope to fix these issues.
Here's an update on today's progress.
The Multistage codebase is highly interdependent, with many internal functions interconnected, making it very difficult to manage multiple bugs. While Multistage2026 retains 90% of the Multistage2015 codebase, adapting it, even with many fundamental...
I'll try it and let you know.
By the way, @gattispilot and @Buck Rogers : please tell me what operating systems you're using. Remember that I'm updating Multistage2026 for Orbiter 2024 on Windows 11.
I can't know yet. By the way, can I try N1? If so, I'd open it with the VS debugger.
And also:
000000.416: ============================ ERROR: ===========================
000000.416: Failed loading module Modules\Plugin\HUDDrawer.dll (code 126)
000000.416: [Orbiter::LoadModule |...
Thanks for letting me know, I'd forgotten that detail. Apparently, I'm still having problems with the parser.
EDIT: I just updated the GitHub repository: https://github.com/MatiasSaibene/Multistage2026_for_OpenOrbiter
Oh, I forgot to mention that Complex Flight isn't working again; I probably have memory corruption in some variable of that function.
Try removing the COMPLEX line from the scenario.
Thank you, thank you very much. That information is valuable to me.
I need to study and fix the Guidance, and I also need to implement the sound playback issue... I forgot to mention that it's completely disabled because it was causing code to run that invoked OrbiterSound. But I'll work on...
Thank you so much, I'll send you a DM as soon as I'm free so we can coordinate. The Multistage2026 source code isn't complete on GitHub yet, but I'll upload it soon.
I really love the Ariane's 3D model. I wish I could create meshes that detailed. I need to improve.
And thanks for joining the...
Good news!... Finaly.
The Multistage2026 core module is slowly starting to work... Suspecting that something was also wrong with the SLS included in Multistage2015, I tried Ariane 6 from @jacquesmomo , and it seems to work fine AFAIK (I'm not very familiar with the add-on).
Could you test...
I recently started a Kotlin for Android course (highly recommended), which led me to create my first application for that platform.
It turns out that in my hometown (Bahia Blanca), in my neighborhood, there are many elderly people, so I decided to code a phone dialer application with large...
I don't know anything about Vulkan, but I do know a little about OpenGL. It might be an aspect ratio issue.
Have you tried resizing the window?
And by the way, good luck with the project; it's excellent for keeping Orbiter up-to-date with the latest technologies. Unfortunately, I think my...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.