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  1. M

    New Release Project Mercury X for Orbiter 2016

    Works in normal mode now! I'm finding that the launches tend to abort though unless I remain in cockpit view till orbit - anyone else find this happening? Great work though - will be a nice addition to orbiter.:thumbup:
  2. M

    New Release Project Mercury X for Orbiter 2016

    I found I could not run project mercury without D3d9 as well - same as Pappy2. Looks great in D3d9 but very slow on my machine. Many thanks
  3. M

    New Release Project Mercury X for Orbiter 2016

    Thanks again - wonderful addon!:thumbup:
  4. M

    New Release Project Mercury X for Orbiter 2016

    For some reason the dropbox link doesn't show anything for me - it's just blank - is it possible to post elsewhere? Great work - look forward to trying - Many thanks!
  5. M

    AMSO AMSO for Orbiter 2016 released

    Really amazing results with the surface tiles - certainly adds another dimension to thee AMSO release - much welcomed. Would love to see Fra Mauro if possible - many thanks! All the best in the new year everyone - great work and community here - peace!
  6. M

    AMSO AMSO for Orbiter 2016 released

    For Borg - in amso once in EO you need to use LTMFD to perform TLI. Once on Lunar course you need to perform Transposition and docking and mid course corrections. Near moon - you use LTMFD to enter lunar orbit - etc, etc - if you read the read me with AMSO you will see there is lots to do!
  7. M

    Project Apollo Collaborative (Vessel Builder + Multistage)

    Will you be releasing this project at all? I've been trying to land with APPO but no luck. I was able to use the multistage saturns to launch and get to the moon - I had to alter some of the scens to get the LM in the right orientation. Does fairly well with non landing missions - Apollo 7...
  8. M

    Idea Shuttle Fleet recompile for Orbiter 2016

    When I try to access the rear cockpit payload bay windows I get a ctd with the new files.
  9. M

    Idea Shuttle Fleet recompile for Orbiter 2016

    My version works ok as well.
  10. M

    Idea Shuttle Fleet recompile for Orbiter 2016

    Hi Gattis - so is the new EVA guy in the previous zip? Or will you post a new file. How does he work? Many thanks - MH
  11. M

    Idea Shuttle Fleet recompile for Orbiter 2016

    How 'bout "STS fleet 2016"
  12. M

    Idea Shuttle Fleet recompile for Orbiter 2016

    This is a fictional mission I did with the Centaur and OrbiCom. To run you will need: OrbiComm Satellite v0.86 (hotfix) STS-51 Acts Satellite BEGIN_DESC STS-71J October, 1987 Pad 39-B Fictional mission carrying Centaur-Orbicom. Launch to 170k altitude. END_DESC BEGIN_ENVIRONMENT System...
  13. M

    Idea Shuttle Fleet recompile for Orbiter 2016

    I stand corrected! Remove the "original" or "mid" and you get the SILTS pod. Thanks.
  14. M

    Idea Shuttle Fleet recompile for Orbiter 2016

    Hi Pappy - there is no Columbia "mid" texture yet - if you leave nothing in the scen file you get the "late" texture if you put "original you get the "original" texture. Having "mid in the scen file you end up with a naked orbiter. I find a similar problem with the Challenger - it appears...
  15. M

    Idea Shuttle Fleet recompile for Orbiter 2016

    So my thought is if we can get the eva to capture the satellite then get the arm to grapple and place in the pallet that would be great. I know there are limitations with the program, but would be neat to simulate the capture and return of the two wayward satellites.
  16. M

    Idea Shuttle Fleet recompile for Orbiter 2016

    Great work Gattis - hopefully will work placing the satellites on the pallets. Good find Star Voyager - great background to a complex mission.
  17. M

    Idea Shuttle Fleet recompile for Orbiter 2016

    Would be super if that works. I'm at a loss with Pylon.
  18. M

    Idea Shuttle Fleet recompile for Orbiter 2016

    Yes - they can't be grappled or "docked" to the pallet / EVA astronaut. I guess, what I'm wondering is if the mission is doable - as in recapturing the errant sattelites and returning them to earth as in the real mission. Thanks - just asking.
  19. M

    Idea Shuttle Fleet recompile for Orbiter 2016

    Hi Gattis - thanks again for all your work - you are like Santa in the spring! On thing I'm trying to work on is STS-51A. I've got this working so far with your Spaceshuttle2016: BEGIN_DESC END_DESC BEGIN_ENVIRONMENT System Sol Date MJD 46013.9065899249 Help CurrentState_img...
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