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the criteria to make a vessel land are here (I think that's what you need), in my void STC_OwnVesselLanded(OBJHANDLE vHandle)
// Only do extensive check if not already landed, but in contact with planet.
if (v->GroundContact()) // ground contact, maybe not still.
{
if...
Considering all suggestions above, I managed to extend the concept of transferring vessel state vectors in OMP from a Client to another.
I did it at code level in OMX. For OMP developers: OMX v1.1.0 includes now 2 possible "GINFO" (the way the Client and the server synchronize the state vectors...
I would be happy if I could help you. But I'm not sure I can diagnose your bug. It would be useful to copy/paste the exact code of yours, within tags CODE (or </>). E.g., R = | -cos(phi) sin(ph) 0 | seems weird...
copy/paste sth
Hi, I re-used this piece of code in my OMX addon (fork of OMP), actually it was mandatory, otherwise the vessels landed at some time on Phobos or Mars slowly drift away after the user disconnects!!! Hence a bad surprise at reconnection :eek:
Thanks again for sharing the tip (that was duly...
Addon presentation was edited, please read it. New features in OMX v1.1.0:
MFD STC shows if a vessel is locally controlled and if it is grounded (landed)
Shorter GINFO sent (extended only in "transfer")
Landed status reviewed and extended (inspired by ParkingBrake)
More stability in vessel...
Not a reply but a need confirmation : a tutorial about how to setup the compiler for Orbiter 2016, resp. MFDs, resp. Open Orbiter, would be greatly welcome (before 2D panels, IMHO), in particular to promote taking-over some past Add-ons by new comers in Orbiter community!! I did also spend a...
New session, on Xmas day: from the Martian Olympus base to Phobos and landing in 1 hour real time, then parked there.
The brachistochrone to Phobos starts with a non-zero velocity, hence the tricky computation of the flip time: a spreadsheet is attached (use at your own risks!) and the video...
Solution found!
A default option in Windows, called "SmartScreen", may lock some downloaded files. Although I do not recommand to disable this option, you can unlock the downloaded .dll by displaying its properties (right click on the file) and check "unlock" checkbox. I can't say why this...
For some unknown reason, also the .dll file provided as a fix (1.0.1) is not always downloaded in a proper way (maybe an issue with linux vs. windows binaries while downloading?... it reminds me something with FTP, maybe similar...). If your Orbiter runs without OMClient module selected but the...
this video about soft body is impressive: an access to GPU (CUDA API for C++?) could be a game changer.
also, I remember some discussions about the collision modeling in Orbiter, that is implemented for contacts with the surfaces but not between vessels or buildings. I think such collision...
starting today at 1:30PM UTC, a session to come back from Deimos to Mars, trying to land at Olympus base (not easy from a direct approach).
(EDIT 8PM UTC) ... here is the result, with a smooth landing as expected! Total flight was ~2 hours (real time), video summarized into 48mn, also I made a...
(still alpha version) For some reason, a file did not survive the zip/unzip process.
Hence, download in "History" tag the fix 1.0.1 for OMX, i.e. the file "Orbiter.Multiplayer.client.dll" and place / replace it into Modules/Plugin/DotNET of your Obiter 2016 + OMX 1.0.0.
If it works for you...
thanks @n72.75 indeed, it is still experimental. You may be blocked by the runtime: due to an issue (still not understood), you need VS2019/C++ to be installed... I can provide support in the discussion of the add-on, please go there after you made sure that you followed the instructions...
I just missed the "registered members" pages, sorry!!, so now I feel a bit stupid :aga: 897*20 ~ 18000 registered members.
Then, when I see the frequent "Messages: 0", I think that if you do find the time for stat extraction (as a low priority, of course), a more interesting stats would be the...
Hello, moderators!
I would like to access some statistics about our community: how many members, how many active members in 2023, how many addons, how many addon downloads?
I guess you could extract such data, hope you are willing to share it. I want to speak about this community, hence the...
starting at 4PM UTC, a session to reach Deimos from Mars with a brachistochrone trajectory:
either follow on Twitch, live
or take part by connecting with add-on OMX
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