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ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.
          Babylon 5 Vorlon Advanced Dreadnought
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 Mesh and textures compiled by bcelestia at Celestia Motherlode.
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 Press NUMPAD "-" for weapon.
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 ***NOTE: One scenario requires the Babylon 5 Vorlon Dreadnought
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 Compatible SDKs...
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             Babylon 5 Vorlon Dreadnought
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Mesh and textures compiled by bcelestia at Celestia Motherlode.
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Press "G" to animate fins.
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Press NUMPAD "-" for weapon.
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Compatible SDKs: spacecraft 3
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stevcast and son
        Babylon 5 Vorlon Transport
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Mesh and textures compiled by bcelestia at Celestia Motherlode.
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Press "G" to animate fins.
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Press NUMPAD "-" for weapon.
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Compatible SDKs: spacecraft 3
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stevcast and son
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          Babylon 5 Vree Xorr Saucer
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Meshes and Textures compiled by Bcelestia at Celestia Motherlode.
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Press "K" to rotate "ring".
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Compatible SDKs: Spacecraft 3
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      stevcast and son
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          Babylon 5 EAS Equador Heavy Cruiser
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Mesh and textures compiled by bcelestia at Celestia Motherlode.
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Five Docking Ports located in forward hanger.Two external, three internal. One Docking Port in Maintenance Bay.
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One scenario requires the StarFury...
I am currently working on a ship, using Spacecraft3, and I want to animate a gun turret to rotate 85 degrees to the right, then rotate 85 degrees to the left and to continuously perform this operation without having to press the button. The other turrets rotate 360 degrees on a continuous basis...
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           Babylon 5 Centauri Transport
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Babylon 5 Centauri Transport
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Mesh and textures compiled by bcelestia at Celestial Motherlode.
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Compatible SDKs: Spacecraft 3
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stevcast and son
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                 Babylon 5 Centauri Base
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Mesh and textures compiled by bcelestia at Celestia Motherlode.
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Sixteen Docking Ports shown by Delta Glider scenario.
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Compatible SDKs: Spacecraft 3
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   stevcast and son
          Babylon 5 Maintenance Pod
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Mesh and textures compiled by bcelestia at Celestia Motherlode.
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The VC is ae7flux's NX425 and is used with his permission.
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Press "K" for Manipulator Arms.
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Compatible SDKs: spacecraft 3
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 stevcast and son
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           Babylon 5 Skylark Transport II
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Babylon 5 Skylark Transport II
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Mesh and textures compiled by bcelestia at Celestia Motherlode
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Babylon 5 station required for one scenario.
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Compatible SDKs: spacecraft 3
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stevcast and son
          Babylon 5 Station
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Mesh and textures compiled by bcelestia at Celestia Motherlode.
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Two Docking Ports in forward hangers (Starfire Auroras needed for one scenario,included Â
in Docs folder).
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Four "airlock docking ports", shown with Delta Gliders...
Luke, I checked the Jupiter Station mesh, and unfortunately, it didn't work in anim8or. I am going to try 3ds2msh, but this is the problem...sometimes the meshes work, and sometimes they don't. I am currently working on another project, but I will try to get the Jupiter station working...
Exactly. Give a chimp a stick, and eventually it will learn to beat the ever living tar right out of you, give humans your advanced technology and...?? :lol:
stevcast :thumbup:
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           Babylon 5 Omega Class Destroyer - Agamemnon
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Mesh and textures compiled by bcelestia.
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For one of the scenarios, you need to use the Starfury Aurora which I have included in the Docs folder.Â
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These files are safe to overwrite with the...
             Babylon 5 Lumati Transport
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A very simple ship.Â
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Mesh and textures compiled by bcelestia at Celestia Motherlode.
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Compatible SDKs: spacecraft 3
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stevcast and son
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I am currently working on a project, and I want to change the color of the reverse thrusters. What texture is used for the reverse thrusters, and what command text would I put into the configuration file to allow me to change it. I know that the main thrusters are:
[TEXTURE_LIST]...
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