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             Babylon 5 Ipsha Battle Sphere
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 Mesh and textures compiled by bcelestia at Celestia Motherlode.
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Press "K' to activate sphere.
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Press Num Pad "-" to activate weapon.Â
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I made a red "Laser" texture which I think looks better than the...
             Babylon 5 Cotton Class Ship Tender
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Mesh and textures compiled by bcelestia.
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I have placed a docking port in the middle of each hanger, fore and aft, and in one
of the scenarios, I have docked two Strarfire Auroras (included in Docs) to...
I have always invited constructive criticism. It is the only way to improve upon what I am doing. However, cyber-anonymity has a very peculiar way of turning cowards brave, and relatively intelligent, caring individuals into bullies. I can assure you, that if this were the "real world", and...
Luke, doesn't matter because I think I know who it is. It is a actually comical to think I would get upset over something like that :lol:. Just goes to show, there are small people in cyberspace, just like in the real world. What is real interesting is when the real world invades the cyber...
          Babylon 5 ThunderBolt
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Mesh and textures compiled by bcelestia at Celestial Motherlode.
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Animations and mesh fix done by Jacquesmomo
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Press NUM PAD "-" for weapon.
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Press "G" for engine chines.
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 Compatible SDKs: Spacecraft 3
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Thank you...
Now why didn't I know that! :lol: Thanks Kendo!!! I will go back to the drawing board and try to get these meshes working. I searched the internet for days trying to find a solution to this problem, and a "corrupted mesh" was all I could come up with. Just when I get one thing figured out...
            Babylon 5 Drakh Shuttle
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Babylon 5 Drakh Shuttle/Breaching Ship
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Mesh and textures compiled by bcelestia at Celestia Motherlode.
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Press NUM PAD "-" for weapon fire.
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Compatible SDKs: spacecraft 3
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stevcast and son
                 Babylon 5 EA Skydancer Scout Ship
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Mesh and textures compiled by bcelestia at Celestia Motherlode.
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Compatible SDKs: spacecraft 3
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stevcast and son
Luke, I am trying to get the meshes to work in anim8or. For some reason, I am getting "out of bounds script errors" on several ships, including a couple that you had requested. I am trying to find a solution, but all the information I can find indicates problems in the mesh itself, which would...
The only thing that would be dumb would be not to give it a try. Great idea, and it looks like "the real thing" greatly adding to the realism and experience.
Good job Brian!
stevcast :thumbup:
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           Babylon 5 EA Ardent
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Babylon 5 EA Ardent
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Mesh and textures compiled by bcelestia at Celestia Motherlode
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I put two docking ports on the aft end of the ship, and included the StarFuryÂ
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Aurora ship in the Docs folder. These files...
Thanks Cizurator, but the reason that this ship, and the Hideki Class ship even made it in to Orbiter was due to some much needed mesh work done by Jacquesmomo. Both ships had corrupted meshes that I did not know how to fix, but due to some unselfish help, these ships are here for everybody to...
           Babylon 5 Drakh Fighter
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Babylon 5 Drakh Fighter
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Mesh and textures compiled by bcelestia at Celestia Motherlode.
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Press NUM PAD "-" for weapon fire.
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Compatible SDKs: spacecraft 3
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stevcast and son
        Babylon 5 EA Kneale Class Heavy Transport
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 Meshes and Textures compiled by bcelestia at Celestia Motherlode.
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Compatible SDKs: spacecraft 3Â
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stevcast and sonÂ
Yes :cheers:. I have been trying to "tone down" my ships a bit. If I put out a ship, and you have any suggestions on "any" part of it, please feel free to let me know. Feed back is the only way of knowing what can be changed or improved upon.
stevcast
             Babylon 5 EA Tanker
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Meshes and Textures compiled by bcelestia at Celestia Motherlode.
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Compatible SDKs: spacecraft 3Â
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stevcast and sonÂ
             Cardassian Hideki Class
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Author: William Burningham
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Conversion to 3DS by Erik Timmermans.Â
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Files at Star Trek Meshes (www.trekmeshes.ch)
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Many, many thanks to Jacquesmomo for teaching me about meshes, and for his mesh work...
Thanks Luke. Thanks for your input on the vessel configuration. I will give it a try. Like always, if ever there is any constructive criticism or help you care to offer me, I am more than open to it. I am learning a little more every day thanks to you and others in the Orbiter community. I...
Great Work
I can only dream of making something this cool!! Thank you for a great ship, and for giving me something to strive for (even if it is years away!).
stevcast :thumbup::thumbup::thumbup:
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