• ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.

Search results

  1. stevcast

    Bajor Interceptor 2013-06-08

                             Bajor Interceptor     Mesh - el'riQ (Brian Sayler)   Textures-author unknown    Model found at Celestia Motherlode by Jestr   Compatible SDKs: spacecraft 3   Thanks Brianj.      stevcast and son
  2. stevcast

    Jem Hdar Fighter 2013-06-08

                         Jem Hdar Fighter     Mesh and Textures by William Burningham   Conversion to 3DS by Erik Timmermans.     Compatible SDKs: spacecraft 3   Thanks Brianj.      stevcast and son
  3. stevcast

    OHM Worm Hole

    Sure. If I can do them justice. Right now I have a couple ships and a few ideas I am trying out, but I will see what I can do. Please be aware that I am by no means an add on developer like some of the others here at OHM. I try to put out ships I think look interesting, but I do have to rely on...
  4. stevcast

    IPX Icarus 2013-06-07

                             IPX Icarus     Babylon 5 IPX Icarus   Mesh and textures by bcelestia at Celestial Motherlode.   Thank you Brianj for helping me "iron out" the problems.   Compatible SDKs: Spacecraft 3            stevcast and son
  5. stevcast

    Peregrine Fighter 2013-06-07

                               Peregrine Fighter     Mesh by Eric Peterson   Textures by Matt Allen   Compiled by Jestr at Celestia Motherlode.    Thank you Brianj, for your help.   Compatible SDKs: spacecraft 3      stevcast and son
  6. stevcast

    Worm Hole 2013-06-05

                     Worm Hole     This is a Worm Hole, which utilizes Artlav's gravity tool to produce a gravity assist acceleration. I have included Artlav's Gravity Tool "Read Me" in the Docs folder.  I have kept the rcs and the main propulsion in place on the Worm Hole in order...
  7. stevcast

    OHM Earthforce One

    Good advice. I'll make sure in the future to include it. Thanks for the heads up! stevcast
  8. stevcast

    Raider Fighter 2013-06-03

                       Raider Fighter   Babylon 5 Raider Fighter   Mesh and textures - From Celestial Motherlode (bcelestia)   stevcast and son
  9. stevcast

    OHM Earthforce One

    Loru, spacecraft3 option was entered in upload screen...:thumbup: please refer to addon page under compatible sdks.
  10. stevcast

    Earthforce One 2013-06-02

                          Earthforce One    Meshes and textures by bceletia at Celestia Motherlode.     We tried to make the ship as close to actual size as possible,   but because of the details in the mesh, it crashed anim8or if we    went any larger than the present...
  11. stevcast

    Narn Jumpgate 2013-06-01

                     Narn Jumpgate     This is the Narn Jumpgate, which utilizes Artlav's gravity tool to produce a gravity assist acceleration. I have included Artlav's Gravity Tool "Read Me" in the Docs folder.    I have kept the rcs and the main propulsion in place on the Narn...
  12. stevcast

    OHM Babylon 5 EA Starliners

    Good job decpau!! :thumbup:
  13. stevcast

    OHM F-224 'Firehawk' v1.03

    Very, very cool. I love the design and the VC is great. Keep up the great work. :thumbup: :thumbup: :thumbup: Three thumbs up!!
  14. stevcast

    General Question ship dives underground on takeoff

    fixed, but I don't know why. Thanks Kendo. I'll have to remember that. I just tried removing all data referring to landing points and/or launch points, and it works!! I don't know why it works, but at this point in my life you take what you can get!! :thumbup: Thanks everybody...
  15. stevcast

    General Question ship dives underground on takeoff

    Thanks Cizurator, thanks for your help and input. I will try to work with the Landing points a little more and maybe I can get the thing to work correctly. Man, this can be frustrating at times!!! :facepalm: ---------- Post added at 02:46 PM ---------- Previous post was at 01:41 PM ----------...
  16. stevcast

    Mesh update for Shuttle Type 12 2013-05-27

     I noticed  that there was a texture missing in the  Shuttle Type 12 Mesh. Sorry for the inconvenience. Just overwrite the Shuttle Type 12 Mesh with this one. The pilot texture is already in the original download.      stevcast 
  17. stevcast

    General Question ship dives underground on takeoff

    I have been working on a ship that I thought I had working, but after I uploaded it I went back to try it out with some different scenarios, and when I had the ship on the runway, I went to take off, and instead of the ship climbing, it went ten feet beneath the surface and then started to...
  18. stevcast

    Farside Update 2013-05-26

                 Farside Update   I updated the Farside with exhaust, internal sounds and a VC which is   independent of ae7flux's NX425. The VC is used with his permission and   is his work.   The meshes and textures are by Jason Benson.   I also dropped the power a little...
  19. stevcast

    Naboo Fighter 2013-05-26

                        Naboo Fighter    Fixed all glitches, should work fine now.    Known issues: Can't see exhaust from cockpit view (F1).   Mesh and textures by Linuxman at Celestia Motherlode.               stevcast and son
  20. stevcast

    Minbari Nial Fighter 2013-05-24

             Minbari Nial Fighter   Babylon 5 Minbari Nial Fighter   Mesh and textures - From Celestial Motherlode by bcelestia.   NOTE: If you use this ship for the Minbari Torotha Assault Frigate scenarios, simply overwrite the Minbari Nial Fighter config file found...
Back
Top