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ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.
Has anyone considered developing a Blue Origin New Shepard rocket? Forum discussions suggest an add-on may have been partially developed, but ran into problems?
I'm trying to load the scenario, but I keep getting the following error:
DM2/dm2_capsule_polaris
[Vessel::OpenConfigFile | .\Vessel.cpp | 243]
Which folder has this vessel config? I can't seem to find it in any of the posts above.
Hey BrianJ, is there any way to edit the length of the Falcon 9 exhaust? Looks like it should be about as long as the vehicle itself. I'm not sure if it's something I can tweak on my own, so I figured I'd ask :)
Ok, I managed to get that to work. I'm assuming the "extra charred" is to have the F9 first stage to show charred marks on the pad? If so, I tried moving over the optional textures, but it seems to be the clean booster.
Is there a trick to get the Axiom textures to show? Here's my launch vehicle, but I'm still just seeing the meatball on the Dragon capsule:
Endeavour:DM2/crew1_capsule
STATUS Landed Earth
POS -80.5771995 28.5619578
HEADING 23.64
ALT 0.952
AROT 57.776 -18.826 8.898
ATTACHED...
Thank you so much for the work you've done on this project! I'd tried and failed to get the individual files to work several times over the last few years. This one fired up on the first try. I love it!
Did a quick test orbit with her this evening. I love the way she flies. I'm looking forward to spending a lot more time on it over the weekend. Tremendous job, you all! :)
Oh, this looks FANTASTIC! I'm going to give it a shot sometime this week! Just had a presentation on Crew Dragon, so the urge to fly it has been building! :)
The leak was relatively slow, but we do have ultrasonic leak detector kits onboard that act as a kind of ultrasound. Once the patch was in place, Alex used this kit to take readings to see if the leak was still occurring. Pressure has been holding steady since the patch was applied, and ETHOS...
@Donamy: It just so happens that one of my jobs is tracking where everything is, so I'm happy to help out if I can :)
All, I also added my personal facebook to my profile. You are welcome to add me or follow. I mostly try to share cool stuff from work and answer questions there. :)
It's been quite a while! I've been lurking for the last few years, playing around with a few specific addons. I definitely love the Falcon 9 and Dragon. I can't even remember the last time I was really active here, but I suspect it was back around 2006 or so. Since then, I've collected a few...
Hey fellow Orbinauts :)
I used to post in here quite a bit. I've been busy doing some work in the space industry since leaving active duty...a welcome distraction! Anyway, I recently participated in the Human Exploration Research Analog (HERA) mission at the Johnson Space Center. Essentially...
Martin,
That did it! I never thought to try turning off the shadows instead. Looks like the problem is fixed. Thank you! Fantastic job, as always!
I also just wanted to say that I've been using this sim since 2001. The knowledge and skills I acquired actually helped me start a career at NASA...
Ok, so the first one seems to be rectified by fixing the mask.tree file. It looks like I accidentally forgot to drag and drop that one into the Earth/archive folder. Still looking into the texture banding issue with the clouds.
Hey everyone!
It's been a long time...but I still lurk a few times a week :)
Anyway, I love 2016. Fantastic textures....just beautiful. I sat down to play around a bit tonight and noticed a few things. I did some forum searches and didn't see anything *quite* like this...so forgive me if this...
Hello all,
I've been in and out for the last few years...active duty kind of gets in the way. I've recently started flying the Soyuz TM and the ISS add on. I've come across something that I haven't been able to solve with the manual, search or rearranging the scenarios: When I switch to LIN...
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