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  1. Zatnikitelman

    Problem Scenario editor button does not appear (2010)

    That's what happens when you're away from Orbiter for so long. Thanks, Face!
  2. Zatnikitelman

    Problem Scenario editor button does not appear (2010)

    So after a long hiatus, I'm getting back into Orbiter, picking up with my truss system. I'm trying to get everything recompiled with VS2013, and I got it to work with a surprisingly small number of issues, however, I'm stuck on getting the scenario editor pages to appear. Here's the relevant...
  3. Zatnikitelman

    General Question Increasing eccentric or apoapsis problem

    Is nonspherical gravity enabled? What's your altitude? You are likely seeing small perturbations caused by some kind of external force. Nonspherical gravity and the atmosphere are the two most likely sources.
  4. Zatnikitelman

    OS WARS MEGA THREAD (Now debating proprietary vs. open-source!)

    Wrong answer. There are plenty of reasons for consumer-level users to have overnight-running stuff without needing all the pro version has.
  5. Zatnikitelman

    OS WARS MEGA THREAD (Now debating proprietary vs. open-source!)

    And if I have stuff that needs to run over night, then what? Sorry, but the concept of "active hours" is a bad one since it forcibly removes user control.
  6. Zatnikitelman

    OS WARS MEGA THREAD (Now debating proprietary vs. open-source!)

    I'm with you Andy, including the bitter old man part. The unfortunate thing is I'm not actually an old man :(
  7. Zatnikitelman

    Gaming Flight Sim World is now live on Steam Early Access.

    It's got shiny graphics, but that's about it. There were numerous problems with the simulator going back half a dozen versions that still aren't fixed in the newest one (called Train Sim World).
  8. Zatnikitelman

    Gaming Flight Sim World is now live on Steam Early Access.

    Sounds like par for the course for DTG.
  9. Zatnikitelman

    News North Korea has attempted to launch a missile on its east coast which is believed to

    Just leaked footage of the launch attempt: http://www.gifbin.com/bin/042012/1334602684_footage_from_the_north_korean_missile_test_from_conan.gif
  10. Zatnikitelman

    New Star Wars movies confirmed (NO SPOILERS!)

    SQUEEEEEEEEE!!!!
  11. Zatnikitelman

    News Actor of Aliens, Apollo 13, and Twister Bill Paxton has Died

    Wow! That one really gets me :salute:
  12. Zatnikitelman

    Question What is an electrical bus exactly?

    What I meant by that is high voltage + high current potential = scary. I'll happily walk up and touch a bus bar with 1 volt potential otherwise carrying a million amps. That 1 volts isn't enough to drive enough current through me to kill me. On the flip side, I have no problem touch a million...
  13. Zatnikitelman

    Question What is an electrical bus exactly?

    Copper that big, looks scary when it's that exposed. I mean I guess it could be carrying like a million amps at one volt...but I doubt it.
  14. Zatnikitelman

    SDK Question Multiple calls to SetAttitudeRotLevel interfere?

    :facepalm: I should have seen this coming. Ok, so, I'm making progress. I added independent roll thrusters. It seems to have pretty much solved it. The only sticking point is sometimes depending on how the vehicle rolls during ascent, it may end up way off heading. My target heading during...
  15. Zatnikitelman

    SDK Question Multiple calls to SetAttitudeRotLevel interfere?

    Since you did realize what was being talked about booster-wise, I'll leave that out. But in terms of the sentence about multiple instances. What I mean is, that's why I'm so performance-conscious. No, they don't share state, but I still want to improve the efficiency of anything that's called...
  16. Zatnikitelman

    SDK Question Multiple calls to SetAttitudeRotLevel interfere?

    No, there shouldn't be any sharing of state. The only things I would share is anything that would only be read and not written to (such as constants for defining mesh, thruster, fairing offsets).
  17. Zatnikitelman

    SDK Question Multiple calls to SetAttitudeRotLevel interfere?

    For clarity sake I eliminated that line and replaced it with: return engineGuidance(time); But I still have the same results. PIDData is something for testing, I was using it to help determine how fast my PID Loop settled and how much it overshot so I could dial in the gain values. It's only...
  18. Zatnikitelman

    SDK Question Multiple calls to SetAttitudeRotLevel interfere?

    The first RollGuidance method is used when the vehicle is vertical. So it rolls to a point where the top of the vehicle (+Y Axis) points to the desired heading. Then when the pitch program engages, it pitches "up" which puts the vehicle in a heads-down orientation.
  19. Zatnikitelman

    SDK Question Multiple calls to SetAttitudeRotLevel interfere?

    No, it's not on github, I'll post the relevant methods here: //This method is just called from clbkPreStep bool Prometheus::updateGuidance(const double &time) { //mode 0 is engines only if(guidanceRunning) { //throttle engine user group if(guidanceMode == 0) { return...
  20. Zatnikitelman

    SDK Question Multiple calls to SetAttitudeRotLevel interfere?

    When I wrote that, it was simply not working. As in there was no roll control at all. Now, somehow, and I don't know how, it only works from external view. If I go into the glass cockpit (it's a launcher, no real cockpit), it goes out of control when it gets to that phase of the launch. If I...
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