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  1. JonnyBGoode

    Textures Antelope Valley high-res scenery pack

    Sputnik, do you recognize this airfield? Bohunk's Airpark. It's out at about 80th West and Ave. J. Judging from the flyover, you couldn't land on it on a bet, but I think the field's abandoned in real life anyway... ---------- Post added at 09:38 PM ---------- Previous post was at 09:25 PM...
  2. JonnyBGoode

    Textures Antelope Valley high-res scenery pack

    I'm working on an Easter egg: a fixed observation point. Anyone from the A.V. will instantly recognize it.
  3. JonnyBGoode

    Problem Problems with exporting textures in Anim8or.

    I notice from satellite views and one photo I can find, that they've apparently built two new hangars to the north of the main one, since I left Lancaster, that are also both substantial size, but I can't tell vertical height. I can, however, notice the shadows they're casting in the satellite...
  4. JonnyBGoode

    Orbiter Screenshot Thread

    I believe the correct aeronautical terminology is "YEEEE-HAWWW!" :thumbup: Martin's AV addon, with my Site 10 addon to his addon (WIP).
  5. JonnyBGoode

    Updates NASA New Horizons Mission Updates

    I'm confused. One article says it's on the side facing Charon, the other one says it's on the opposite side of the planet.
  6. JonnyBGoode

    News Just showing off... ;)

    Most of the decorations on my uniform are costume... but I think I've earned these: ;)
  7. JonnyBGoode

    News Just showing off... ;)

    I managed to get on the front cover of an actual magazine (no, this isn't a photoshop)!
  8. JonnyBGoode

    Problem Problems with exporting textures in Anim8or.

    I'm working on the outbuildings surrounding the main hangar on site 10. PM me if you'd like a beta test copy. Also... I just realized, when I put out the winnebago, I had one main mesh with a different texture on each side. Why is it now only one texture per mesh? Was that because I was using...
  9. JonnyBGoode

    News Mosquito Laser Robot

    I wonder if these things can also be programmed to kill flies. I'd buy that for a dollar.
  10. JonnyBGoode

    Problem Problems with exporting textures in Anim8or.

    Thanks for the praise, Martin! I'm working on optimizing it as a static mesh right now. It's currently basically a bunch of long blocks with a large block on top. Seems to be a bit rough on the processor though. I'm seeing if I make the doors actual doors with a lot of empty inside, rather...
  11. JonnyBGoode

    Problem Problems with exporting textures in Anim8or.

    I'm considering making it a ship, and having the doors openable. But I've got no idea what the interior looks like (other than one old pic from the L-1011 days), so it may just stay untextured inside if I do. And if I decide to make the doors open, then yes, gattispilot, I'll need some...
  12. JonnyBGoode

    Problem Problems with exporting textures in Anim8or.

    No, it's just static scenery.
  13. JonnyBGoode

    Textures Antelope Valley high-res scenery pack

    I started a new thread to assist with my hangar issue, where I outlined my process step by step. Hopefully someone can spot the flaw for me. ---------- Post added 11-27-16 at 02:23 AM ---------- Previous post was 11-26-16 at 11:11 PM ---------- Ok works now!
  14. JonnyBGoode

    Problem Problems with exporting textures in Anim8or.

    Ok, so something Dave said gave me an idea. I textured the entire blocks I was doing a side panel in, and it worked! Except... it crashed more than half the time. Couldn't figure out why, until I realized Martin was using a high res texture and a lot of other buildings, so I reduced my texture...
  15. JonnyBGoode

    Problem Problems with exporting textures in Anim8or.

    Anyone know where I can find a copy of Vinka's script? I don't recall having difficult with that so much...
  16. JonnyBGoode

    Problem Problems with exporting textures in Anim8or.

    I'm working on an addon, an addition to Martin's Antelope Valley pack. Martin forgot to add the iconic Lockheed Site 10 building! Here's a reference image to start with: So. I'm building the mesh in Anim8or, with Urwumpe's msh export plugin. And it's just about done. With one minor...
  17. JonnyBGoode

    Textures Antelope Valley high-res scenery pack

    Confirmed. Diffuse channel is loaded, Ambient is not.
  18. JonnyBGoode

    Textures Antelope Valley high-res scenery pack

    No, it says TEXTURES 0
  19. JonnyBGoode

    Textures Antelope Valley high-res scenery pack

    I converted them to DDS, but I'm not seeing them in the resulting msh file to call them.
  20. JonnyBGoode

    Textures Antelope Valley high-res scenery pack

    Ok, I've got the hangar in the sim, scaled and positioned correctly. However... no textures. Any ideas what I've done wrong? I've put lockheed_hangar.msg in the mesh folder, and lockheed.dds and blueline.dds in the textures folder. Added this to the Palmdale.cfg file: MESH FILE...
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