Sadly, Kulch's TX doesn't work. I fear the rest of his addons probably will suffer a similar fate.
---------- Post added 09-16-16 at 12:24 AM ---------- Previous post was 09-15-16 at 11:13 PM ----------
Map 3D MFD v0.7a seems to be working for me, though I'm not that familiar with it...
Map 3D...
Yeah, anyone know where deimos_hires.dds comes from?
You could alter the varuna.msh file to make it read deimos.dds... that works as a quick fix:
---------- Post added at 11:07 PM ---------- Previous post was at 11:03 PM ----------
Edit: I did find a higher-res Deimos texture here: Deimos...
Does Varuna work in 2016?
---------- Post added at 01:15 PM ---------- Previous post was at 12:06 PM ----------
Nevermind, answered my own question. It works. :thumbup:
Another stupid question: Are these the same textures found at http://orbit.medphys.ucl.ac.uk/download.html under the heading, "Optional high-resolution texture download"?
...yet... ;)
---------- Post added at 11:14 PM ---------- Previous post was at 10:28 PM ----------
I've noticed this too. But when it works, it works! (Mostly...)
I noticed the engine cutoff... I thought it was switching from ramjets to scramjets. I noticed the exhaust was different...
I decided to take my first trip around the globe today... anyone ever seen this artifact before? This is the west coast of South America, in the vicinity of Ecuador.
I'm wondering if this is related to the thing where if you try to hover in a craft on Earth, it starts rotating wildly and drifting off the pad.
Question for the dev team: I know you're saying this mod is updated for 2016, but it also says it is dependent on UMMU, and as far as I know, that...
I'm also pleased to report that my old addon, the Eagle 5 from Spaceballs, still works! (Though one of the scenarios has the Eagle starting in the same position as the DG-EX mentioned earlier - same fix applies - and one scenario has an invisible craft; I'll revisit that scenario when I get...
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