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  1. Wolf

    OHM SAL HST repair

    Mine is spinning somewhere in space... :hmm:
  2. Wolf

    Shuttle FDO MFD

    Glad to know you got SSU working again. The APU sound is an issue I also have reported but I don’t know if the devs had a look at it.. For sure when the APUs are shutdown the sound should stop. One thing you can do is saving the scenario, quit Orbiter and the restart the scenario: this should...
  3. Wolf

    Gaming Digital Combat Simulator Thread

    I ll have to prepare my wallet once and for all and get a brand new PC since I already have the Hornet in the hangar but my rig can’t run it at decent FPS. Once I ve drained my bank account I ll ask Jester for a ride :P
  4. Wolf

    Shuttle FDO MFD

    “We chose to go to the ISS not because it’s easy but because it’s hard” :lol:
  5. Wolf

    New Release D3D9Client Development

    I noticed that's not the only part of the Orbiter where this happens. In VC mode the sun gets through the HUD mounting where it attaches to the glare shield. Don't know if this depends on the VC view or the area itself since it is just at the boundary between the Orbiter window and the glare...
  6. Wolf

    STS-130: Full Rendez Vous with FDO MFD

    That would have been something to watch on NASA TV :lol:
  7. Wolf

    STS-130: Full Rendez Vous with FDO MFD

    Are you planning also on releasing an FDO MFD manual eventually? Do you think it would be helpful as a general guide or every mission having its own singularities has to be dealt with separately?
  8. Wolf

    STS-130: Full Rendez Vous with FDO MFD

    This is where I get lost: how do we know what has to be changed as the mission unfolds: type of burn, TIGs, DVs, etc. in order to meet the rendezvous constraints?
  9. Wolf

    New Release D3D9Client Development

    Thank you kuddel, that was fast :thumbup:
  10. Wolf

    Project VesselBuilder for Orbiter

    Ok then. Sorry about the misunderstanding
  11. Wolf

    Project VesselBuilder for Orbiter

    I think this would create an issue with those payloads that were released and later during the mission retrieved back in the cargo bay. The MPLM in some STS missions is an example.
  12. Wolf

    Project VesselBuilder for Orbiter

    Maybe I could request to add an in sim texture tool :lol:
  13. Wolf

    Project VesselBuilder for Orbiter

    Thank you so much for this amazing addon fred! IMO this will bring the Orbiter experience to a totally new level (expecially for non-developers) I guess we will be able to manage and configure also payloads for any vessel, right?
  14. Wolf

    New Release D3D9Client Development

    Will this lens flare fix be available also for the O2016 version?
  15. Wolf

    Orbiter Screenshot Thread

    Thanks kuddel, I am aware this is a third party addon which has nothing to do with D3D9 GC. I downloaded and installed Reshade (and added some custom settings to the effects) and it works. Still in the Modules/Server folder (or anywhere else) there is no trace of the ReShade.ini...
  16. Wolf

    Internet Video Thread

    STS-114 - July 2005. Discovery is overflying Neuchatel Lake just north of the swiss alps as she performs the "RPM" before docking to the station. https://youtu.be/-9pAzHUxddU
  17. STS-114 RPM_02

    STS-114 RPM_02

  18. STS-114 RPM_01

    STS-114 RPM_01

  19. STS-114 RPM_03

    STS-114 RPM_03

  20. Wolf

    Project ISS A to Z, unique vessel

    This is awesome fred! One thing I noticed when you start moving HST with the arm (time 14':10" in the video) the SSRMS End Effector does not rotate though. Maybe just my impression..
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