Hi,
If you actually want to land at Vallis Dao then that needs a different approach trajectory.
I have actually put the high res textured Vallis Dao meshes at Isidis Highlands which is the v1.4 and v1.5 landing site. You could try deleting the original text in Isidis-HighlandsBase.cfg file and...
I just added the meshes vdna3 and vdna32 to the drm v1.4 base cfg file.
MESH
FILE vdna3
POS 0 0 0
ROT 0
ownmaterial
UNDERSHADOWS
END
and then the same again for the other mesh vdna32
Have updated the landing guidance and autopilot for the cargo lander. It's using the same version as the habitat lander and so can, in principle, be used anywhere in the Solar System.
OK so now the dust seems to be settling ... will try and focus on making the addon playable.
Couple of updates:
First image of the HGA pointing at the Earth. You'll have to take my word for it at the moment but I have checked in planetarium mode and it looks like it is doing it correctly...
Have been a bit busy recently with other things so no DRM development recently but hope to pick it up again in the next few days. Not much to do now I think ...
Here are some pics from some testing sessions over the last few weeks.
Last weeks updates and fixes
1. Took a couple of days but managed to get the habitat autopilot working properly. Traced the problem back to the wrong parachute drag area used in the guidance calculations.
2. Added an undocking sound for when the capsule separates from the ascent stage.
3...
a few things fixed and updated over the last week:
1. Added MAV ascent stage when capsule seperates
2. Added lights to windows of MAV and ERV
3. Adjusted dock port position for ERV
4. Added interior cabin mesh to ERV
5. Animation of parafoil collapse when capsule lands
Greetings from a very cold Finland -15C today ... getting warmer though.
So thought I would give weekly updates so people can keep track of fixes etc even if not much is done.
23.12.14
1. Removed cargowheel_old.dll from modules folder as not needed
2. Fixed the wheel animations for...
Did some quick experimenting with the DRM 1 v1.5 base.
First added the Isidis Highlands mesh as the base and then added a mesh from the Vallis Dao addon on top of that as the landing target area. I may well make my own landing target area if possible. Of course with the new Orbiter things may...
Interesting ... can't think what it could be. Neither vehicles have any yaw control ... which might be part of the problem. Dunno. I will check it out. Thanks.
Have uploaded a version of DRM1 v1.5 onto Orbit Hanger Mods for testing.
DRM1 v1.5 test flights
I will update it in the new year once I have found and fixed all the bugs. There are many small things that need fixing.
An updated version of Mars Design Reference Mission 1 for testing. It is more or less working but may have some bugs. Please leave comments on the Orbiter forum if get a chance to test it. Thanks!
ok getting there ...
need to write some simple documentation for this test version and need to rename some of the textures so it is easier to remove the addon if required
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