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  1. kulch

    Universal Manipulator System

    This projects are should be making at once... Many interferences...
  2. kulch

    Universal Manipulator System

    Have no plan about this. What for??? :lol:
  3. kulch

    Universal Manipulator System

    I have tested problem with AutoAttach. I have download it and install. I can confirm the problem. I see now that it not depends of Attachment Manager tags in scenario. I confirm - after disabling AutoAttach the problem gone... (see...
  4. kulch

    Universal Manipulator System

    About Vulkan It is not on early development. I can make it in 4-5 weeks. But I can't. I have 9 projects in development for now... :(
  5. kulch

    Universal Manipulator System

    Many thanks :cheers:
  6. kulch

    Universal Manipulator System

    This is not true Vulkan. Just a decoy. Testing of tower and ground stage "block Z".
  7. kulch

    Universal Manipulator System

    This is problem with AutoAttach plugin... After disabling of AutoAttach all ok for me. Thank you!
  8. kulch

    Universal Manipulator System

    To launch this Vulkan needed. So it will be with Vulkan :)
  9. kulch

    Universal Manipulator System

    I have found the solution for compatibility with vessels with shifting COG. The new release will be soon. (So you can use URMS with Atlantis for example).
  10. kulch

    UniversalCargoDeck & Atlantis

    The bug is found now. I will release new version of PM and UCD soon.
  11. kulch

    Universal Manipulator System

    Hmmm... Can you give me more info? What is scenario?
  12. kulch

    Universal Manipulator System

    Thank you! :cheers:
  13. kulch

    OHM Universal Remote Manipulator System

    During shifting of COG no visual effects. You must save and load scenario - after loading scenario URMS location will be changed :) If you setup URMS with rail path you will see shifting of URMS on COG shift in dynamic.
  14. kulch

    Universal Manipulator System

    There are many variants of Vulkan project. So I'm not sure.
  15. kulch

    OHM Universal Remote Manipulator System

    In Orbiter COG - is the center of vessel's coordinates. If you have shifted COG, the location of URMS attachment will shifted also? But URMS don't know about it... So will be a troubles I guess. Try to attach the URMS to stock Atlantis for example. It shifts COG during staging. You can tune URMS...
  16. kulch

    Universal Manipulator System

    It's a dll based vessel (as all my projects :) ). No, I have no plans about universal transporter :huh: It will have a 3 modes - for Energia, for Vulkan and for Energia-2. You can set the rocket which should be on transporter via Scenario Editor. If it is not Energia, Vulkan or Energia-2...
  17. kulch

    Universal Manipulator System

    My Vulkan based on my Energia. So it will have a autopilot.
  18. kulch

    Universal Manipulator System

    Mir-2 station projects: http://www.kulch.spb.ru/Eng/mir2_project_tanker.html http://www.kulch.spb.ru/Eng/mir2_project_tranzit.html http://www.kulch.spb.ru/Eng/mir2_project_phase_3.html and (in parallel) this: http://www.kulch.spb.ru/Eng/Transporter_project.html and this...
  19. kulch

    OHM Universal Remote Manipulator System

    New version released. Universal Remote Manipulator System, release 3 New control mode added. "Target point mode" - based on inverse kinematics. New option - "Grapple closest object".
  20. kulch

    Universal Manipulator System

    New version released. Universal Remote Manipulator System, release 3 New control mode added. "Target point mode" - based on inverse kinematics. New option - "Grapple closest object".
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