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    Problem MFDs are too bright (low alpha, oversaturated)

    On my fresh install of Orbiter 2016 all the MFD and hud interfaces are way too bright and oversaturated. Its oke in outerspace, but seems to occur near ground, with high backlighting. I playing ng with D3D9. Went through the graphics setting but can't find an obvious mismatch. PC is more than...